Brayflox’s Longstop (Hard) was added in patch 2.2 of the A Realm Reborn expansion.
Brayflox’s Longstop (Hard) becomes available at level 50 as part of the “Curds and Slay” quest, which is given by Bloezoeng – Mor Dhona (X:22, Y:8).
The dungeon has a minimum ilevel of 55 to enter and rewards you with:
Allagan Tomestone of Poetics: 40
Brayflox’s Longstop Hard Mode is an end-game dungeon added during patch 2.2. It requires an item level of 55 or above to enter and rewards players with ilevel 70 equipment that was formerly rewarded in exchange for Tomestones of Philosophy. This gear is called Darklight. The dungeon is found within the Eastern La Noscea and is accessible upon completion of Brayflox’s Longstop normal mode and the quest “The Ultimate Weapon”. You can then take on the quest “Curds and Slay”, which is given by Bloezoeng in Mor Dhona (X:22, Y:8).
Boss Guide
Brayflox’s Longstop Hard Mode contains three bosses, called Illuminati Commander, Magitek vangob G-III and Gobmachine G-VI. Below is a guide for each of them.
Illuminati Commander
The Illuminati Commander is a goblin that will spawn goblin sniper adds throughout the battle. These have low HP and should be killed quickly.
There will be a lot of line AoEs to dodge during this fight. The goblin will target a random player every now and then and this will spawn a + shaped line bomb from their location. Towards the end of the fight it will target multiple players so there will be a lot of locations getting hit by bomb AoE.
The fight is fairly simple and it will take four or five hits from the bombs to kill a player so there is a lot of leniency for dodging.
Magitek vangob G-III
The main mechanic in this fight is the blue cereuleum circles that appear on the ground. These will add up over time so it is important for players to stand towards the edges of the arena to avoid covering too much ground and making the tank have to move the boss too often.
After a while the boss will set off a bomb that will cause all of the pools of cereuleum to explode and disappear, and if you happen to be inside then you will take a large amount of damage. The pools will also deal damage while in them so it is important for targeted players to move out the way.
The boss will spawn a couple of goblin adds throughout the fight that have low HP and they should be killed as the boss will do an attack that deals damage based on the HP of the adds if they are still alive after a certain amount of time.
Gobmachine G-VI
The Gobmachine has a few mechanics that it will use one after the other at around 75%, 50% and 25% of the boss’s HP and it is important to understand how they work to avoid a wipe.
The first mechanic is the driving mode. The machine will run circles around the edges of the arena. To avoid getting hit by it simply stand in the middle area.
After this he will spawn two Illuminati adds. Nothing complex here, just kill them quickly.
The third mechanic is the most dangerous. The entire arena will be covered in bombs that deal high damage when they explode. You need to create a safe space to dodge them by attacking the bombs. Attacking a bomb will cause it to bounce towards the edge of the arena. AoE attacks work nicely here.
Other than that just DPS down the boss. Eventually, a large bomb will appear and this is a DPS check. It must be killed before it explodes or the party will wipe. The machine will also start driving across the arena during this bit so be on the lookout.
Bosses
The Brayflox’s Longstop (Hard) dungeon contains three bosses, which are Gobmachine G-VI, Illuminati Commander, Magitek Vangob G-III. These drop a variety of equipment.Brayflox’s Longstop (Hard) Map
Brayflox’s Longstop (Hard) has 1 map. We have listed the maps in order of entry. Click on the map for a larger version.
Click for a larger version.
Brayflox’s Longstop (Hard) Loot List
Below is a listing of all loot for the dungeon Brayflox’s Longstop (Hard).Items (103) | Stats/Compatibility/Description | Level | iLvl | |
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Animal Fat | The foul-smelling fatty tissue of a beastkin. | 1 | 70 |
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Aqueous Whetstone | A whetstone carved from aqueous rock. Used for sharpening metal or stone blades. | 1 | 70 |
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Baby Opo-opo | The only thing he loves more than you is a juicy sprite apple. Use item to acquire the baby opo–opo minion. | 1 | 1 |
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Coke | A hot-burning fuel created by destructively distilling raw coal. | 1 | 70 |
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Cooking Sherry | 1 | 70 | |
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Darklight Band of Aiming All Classes | Dexterity: +10, Determination: +14, Critical Hit: +10, Vitality: +11 Chest: Open Area | 50 | 70 |
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Darklight Band of Casting All Classes | Intelligence: +10, Direct Hit Rate: +14, Determination: +10, Vitality: +10 Chest: Open Area | 50 | 70 |
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Darklight Band of Fending All Classes | Vitality: +11, Tenacity: +14, Direct Hit Rate: +10, Strength: +10 Chest: Open Area | 50 | 70 |
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Darklight Band of Healing All Classes | Mind: +10, Piety: +14, Spell Speed: +10, Vitality: +10 Chest: Open Area | 50 | 70 |
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Darklight Band of Maiming All Classes | Strength: +10, Direct Hit Rate: +14, Skill Speed: +10, Vitality: +11 Chest: Open Area | 50 | 70 |
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Darklight Band of Striking All Classes | Strength: +10, Skill Speed: +14, Critical Hit: +10, Vitality: +11 Chest: Open Area | 50 | 70 |
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Darklight Boots of Casting THM ACN BLM SMN RDM BLU PCT | Intelligence: +13, Vitality: +13, Critical Hit: +17, Determination: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Darklight Boots of Healing CNJ WHM SCH AST SGE | Mind: +13, Vitality: +13, Piety: +17, Determination: +12 Chest: Illuminati Commander | 50 | 70 |
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Darklight Bracelet of Aiming All Classes | Dexterity: +10, Direct Hit Rate: +14, Critical Hit: +10, Vitality: +11 Chest: Open Area | 50 | 70 |
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Darklight Bracelet of Casting All Classes | Intelligence: +10, Determination: +14, Spell Speed: +10, Vitality: +10 Chest: Open Area | 50 | 70 |
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Darklight Bracelet of Fending All Classes | Vitality: +11, Direct Hit Rate: +14, Tenacity: +10, Strength: +10 Chest: Open Area | 50 | 70 |
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Darklight Bracelet of Healing All Classes | Mind: +10, Piety: +14, Spell Speed: +10, Vitality: +10 Chest: Open Area | 50 | 70 |
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Darklight Bracelet of Maiming All Classes | Strength: +10, Skill Speed: +14, Critical Hit: +10, Vitality: +11 Chest: Open Area | 50 | 70 |
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Darklight Bracelet of Striking All Classes | Strength: +10, Critical Hit: +14, Determination: +10, Vitality: +11 Chest: Open Area | 50 | 70 |
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Darklight Bracers of Aiming ARC BRD MCH DNC | Dexterity: +13, Vitality: +14, Direct Hit Rate: +17, Determination: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Darklight Bracers of Striking PGL ROG MNK NIN SAM VPR | Strength: +13, Dexterity: +13, Vitality: +14, Determination: +17, Critical Hit: +12 Chest: Illuminati Commander | 50 | 70 |
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Darklight Breeches of Casting THM ACN BLM SMN RDM BLU PCT | Intelligence: +21, Vitality: +21, Critical Hit: +28, Spell Speed: +20 Chest: Magitek Vangob G-III | 50 | 70 |
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Darklight Breeches of Healing CNJ WHM SCH AST SGE | Mind: +21, Vitality: +21, Critical Hit: +28, Piety: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Darklight Caligae of Aiming ARC BRD MCH DNC | Dexterity: +13, Vitality: +14, Direct Hit Rate: +17, Critical Hit: +12 Chest: Illuminati Commander | 50 | 70 |
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Darklight Caligae of Striking PGL ROG MNK NIN SAM VPR | Strength: +13, Dexterity: +13, Vitality: +14, Direct Hit Rate: +17, Skill Speed: +12 Chest: Illuminati Commander | 50 | 70 |
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Darklight Choker of Aiming All Classes | Dexterity: +10, Direct Hit Rate: +14, Determination: +10, Vitality: +11 Chest: Open Area | 50 | 70 |
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Darklight Choker of Casting All Classes | Intelligence: +10, Determination: +14, Spell Speed: +10, Vitality: +10 Chest: Open Area | 50 | 70 |
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Darklight Choker of Fending All Classes | Vitality: +11, Tenacity: +14, Direct Hit Rate: +10, Strength: +10 Chest: Open Area | 50 | 70 |
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Darklight Choker of Healing All Classes | Mind: +10, Piety: +14, Spell Speed: +10, Vitality: +10 Chest: Open Area | 50 | 70 |
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Darklight Choker of Maiming All Classes | Strength: +10, Skill Speed: +14, Direct Hit Rate: +10, Vitality: +11 Chest: Open Area | 50 | 70 |
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Darklight Choker of Striking All Classes | Strength: +10, Direct Hit Rate: +14, Critical Hit: +10, Vitality: +11 Chest: Open Area | 50 | 70 |
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Darklight Corselet of Aiming ARC BRD MCH DNC | Dexterity: +21, Vitality: +23, Direct Hit Rate: +28, Critical Hit: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Darklight Corselet of Striking PGL ROG MNK NIN SAM VPR | Strength: +21, Dexterity: +21, Vitality: +23, Direct Hit Rate: +28, Determination: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Darklight Cowl of Casting THM ACN BLM SMN RDM BLU PCT | Intelligence: +34, Vitality: +33, Direct Hit Rate: +45, Spell Speed: +32 Chest: Gobmachine G-VI | 50 | 70 |
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Darklight Cowl of Healing CNJ WHM SCH AST SGE | Mind: +34, Vitality: +33, Determination: +45, Piety: +32 Chest: Gobmachine G-VI | 50 | 70 |
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Darklight Cuirass LNC DRG RPR | Strength: +21, Vitality: +23, Determination: +28, Skill Speed: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Darklight Earrings of Aiming All Classes | Dexterity: +10, Critical Hit: +14, Direct Hit Rate: +10, Vitality: +11 Chest: Open Area | 50 | 70 |
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Darklight Earrings of Casting All Classes | Intelligence: +10, Direct Hit Rate: +14, Determination: +10, Vitality: +10 Chest: Open Area | 50 | 70 |
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Darklight Earrings of Fending All Classes | Vitality: +11, Tenacity: +14, Determination: +10, Strength: +10 Chest: Open Area | 50 | 70 |
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Darklight Earrings of Healing All Classes | Mind: +10, Piety: +14, Spell Speed: +10, Vitality: +10 Chest: Open Area | 50 | 70 |
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Darklight Earrings of Maiming All Classes | Strength: +10, Direct Hit Rate: +14, Critical Hit: +10, Vitality: +11 Chest: Open Area | 50 | 70 |
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Darklight Earrings of Striking All Classes | Strength: +10, Critical Hit: +14, Direct Hit Rate: +10, Vitality: +11 Chest: Open Area | 50 | 70 |
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Darklight Eyepatch of Aiming ARC BRD MCH DNC | Dexterity: +13, Vitality: +14, Critical Hit: +17, Direct Hit Rate: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Darklight Eyepatch of Striking PGL ROG MNK NIN SAM VPR | Strength: +13, Dexterity: +13, Vitality: +14, Direct Hit Rate: +17, Skill Speed: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Darklight Gauntlets LNC DRG RPR | Strength: +13, Vitality: +14, Determination: +17, Skill Speed: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Darklight Gloves of Casting THM ACN BLM SMN RDM BLU PCT | Intelligence: +13, Vitality: +13, Direct Hit Rate: +17, Determination: +12 Chest: Illuminati Commander | 50 | 70 |
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Darklight Gloves of Healing CNJ WHM SCH AST SGE | Mind: +13, Vitality: +13, Piety: +17, Determination: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Darklight Helm LNC DRG RPR | Strength: +13, Vitality: +14, Determination: +17, Direct Hit Rate: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Darklight Hunting Belt ARC BRD MCH DNC | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 |
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Darklight Kecks ARC BRD MCH DNC | Dexterity: +21, Vitality: +23, Determination: +28, Direct Hit Rate: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Darklight Sash of Healing CNJ WHM SCH AST SGE | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 |
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Darklight Sollerets LNC DRG RPR | Strength: +13, Vitality: +14, Determination: +17, Direct Hit Rate: +12 Chest: Illuminati Commander | 50 | 70 |
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Darklight Subligar PGL ROG MNK NIN SAM VPR | Strength: +21, Dexterity: +21, Vitality: +23, Direct Hit Rate: +28, Skill Speed: +20 Chest: Magitek Vangob G-III | 50 | 70 |
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Darklight Tassets LNC DRG | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 |
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Darklight Trousers LNC DRG RPR | Strength: +21, Vitality: +23, Determination: +28, Direct Hit Rate: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Filtered Water | Water purified using a complex method of passing it through several layers of charcoal and rock. | 1 | 70 |
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Fistfighter’s Breeches PGL ROG MNK NIN SAM VPR | Strength: +21, Dexterity: +21, Vitality: +23, Determination: +28, Direct Hit Rate: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Fistfighter’s Gloves PGL ROG MNK NIN SAM VPR | Strength: +13, Dexterity: +13, Vitality: +14, Skill Speed: +17, Direct Hit Rate: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Fistfighter’s Goggles PGL ROG MNK NIN SAM VPR | Strength: +13, Dexterity: +13, Vitality: +14, Skill Speed: +17, Critical Hit: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Fistfighter’s Jackboots PGL ROG MNK NIN SAM VPR | Strength: +13, Dexterity: +13, Vitality: +14, Critical Hit: +17, Determination: +12 Chest: Illuminati Commander | 50 | 70 |
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Fistfighter’s Jackcoat PGL ROG MNK NIN SAM VPR | Strength: +21, Dexterity: +21, Vitality: +23, Critical Hit: +28, Determination: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Fistfighter’s Sash PGL ROG MNK NIN SAM VPR | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 |
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Fury Orchestrion Roll | Music roll for Fury. Use to add to your orchestrion list. | 1 | 1 |
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Fury Orchestrion Roll | Music roll for Fury. Use to add to your orchestrion list. | 1 | 1 |
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Hardened Sap | A partially congealed ball of sticky tree sap. | 1 | 70 |
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Heavy Darklight Armor GLA MRD PLD WAR DRK GNB | Strength: +34, Vitality: +37, Tenacity: +45, Critical Hit: +32 Chest: Gobmachine G-VI | 50 | 70 |
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Heavy Darklight Flanchard GLA MRD PLD WAR DRK GNB | Strength: +34, Vitality: +37, Direct Hit Rate: +45, Tenacity: +32 Chest: Magitek Vangob G-III | 50 | 70 |
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Heavy Darklight Gauntlets GLA MRD PLD WAR DRK GNB | Strength: +13, Vitality: +14, Direct Hit Rate: +17, Tenacity: +12 Chest: Illuminati Commander | 50 | 70 |
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Hi-Elixir | 1 | 70 | |
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Hussar’s Breeches LNC DRG RPR | Strength: +21, Vitality: +23, Critical Hit: +28, Determination: +20 Chest: Magitek Vangob G-III | 50 | 70 |
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Hussar’s Gloves LNC DRG RPR | Strength: +13, Vitality: +14, Critical Hit: +17, Skill Speed: +12 Chest: Illuminati Commander | 50 | 70 |
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Hussar’s Goggles LNC DRG RPR | Strength: +13, Vitality: +14, Critical Hit: +17, Determination: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Hussar’s Jackboots LNC DRG RPR | Strength: +13, Vitality: +14, Skill Speed: +17, Critical Hit: +12 Chest: Illuminati Commander | 50 | 70 |
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Hussar’s Jackcoat LNC DRG RPR | Strength: +21, Vitality: +23, Direct Hit Rate: +28, Skill Speed: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Lime Sulphur | An alchemical compound made by boiling a mixture of powdered limestone and sulphur. | 1 | 70 |
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Magician’s Gloves THM ACN BLM SMN RDM BLU PCT | Intelligence: +13, Vitality: +13, Critical Hit: +17, Direct Hit Rate: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Magician’s Hat THM ACN BLM SMN RDM BLU PCT | Intelligence: +13, Vitality: +13, Direct Hit Rate: +17, Spell Speed: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Magician’s Robe THM ACN BLM SMN RDM BLU PCT | Intelligence: +21, Vitality: +21, Critical Hit: +28, Spell Speed: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Magician’s Sash THM ACN BLM SMN RDM BLU PCT | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 |
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Magician’s Shoes THM ACN BLM SMN RDM BLU PCT | Intelligence: +13, Vitality: +13, Determination: +17, Direct Hit Rate: +12 Chest: Illuminati Commander | 50 | 70 |
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Magician’s Slops THM ACN BLM SMN RDM BLU PCT | Intelligence: +21, Vitality: +21, Direct Hit Rate: +28, Determination: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Minium | A bright-red mineral that, when applied to metal, is thought to prevent it from rusting. | 1 | 70 |
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Peacock Ore | A colorful ore with a high copper content. | 1 | 70 |
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Pilgrim’s Eyepatch CNJ WHM SCH AST SGE | Mind: +13, Vitality: +13, Spell Speed: +17, Determination: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Pilgrim’s Gloves CNJ WHM SCH AST SGE | Mind: +13, Vitality: +13, Critical Hit: +17, Piety: +12 Chest: Illuminati Commander | 50 | 70 |
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Pilgrim’s Robe CNJ WHM SCH AST SGE | Mind: +21, Vitality: +21, Critical Hit: +28, Spell Speed: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Pilgrim’s Shoes CNJ WHM SCH AST SGE | Mind: +13, Vitality: +13, Spell Speed: +17, Critical Hit: +12 Chest: Illuminati Commander | 50 | 70 |
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Pilgrim’s Slops CNJ WHM SCH AST SGE | Mind: +21, Vitality: +21, Piety: +28, Determination: +20 Chest: Magitek Vangob G-III | 50 | 70 |
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Potash | A mixture of plant ashes soaked in distilled water. | 1 | 70 |
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Protector’s Barbut GLA MRD PLD WAR DRK GNB | Strength: +13, Vitality: +14, Determination: +17, Tenacity: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Protector’s Cuirass GLA MRD PLD WAR DRK GNB | Strength: +21, Vitality: +23, Direct Hit Rate: +28, Critical Hit: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Protector’s Gauntlets GLA MRD PLD WAR DRK GNB | Strength: +13, Vitality: +14, Determination: +17, Tenacity: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Protector’s Sash GLA MRD PLD WAR DRK GNB | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 |
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Protector’s Sollerets GLA MRD PLD WAR DRK GNB | Strength: +13, Vitality: +14, Critical Hit: +17, Skill Speed: +12 Chest: Illuminati Commander | 50 | 70 |
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Protector’s Trousers GLA MRD PLD WAR DRK GNB | Strength: +21, Vitality: +23, Tenacity: +28, Determination: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Shikaree’s Boots ARC BRD MCH DNC | Dexterity: +13, Vitality: +14, Skill Speed: +17, Determination: +12 Chest: Illuminati Commander | 50 | 70 |
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Shikaree’s Doublet ARC BRD MCH DNC | Dexterity: +21, Vitality: +23, Skill Speed: +28, Critical Hit: +20 Chest: Gobmachine G-VI | 50 | 70 |
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Shikaree’s Gaskin ARC BRD MCH DNC | Dexterity: +21, Vitality: +23, Critical Hit: +28, Determination: +20 Chest: Magitek Vangob G-III | 50 | 70 |
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Shikaree’s Gloves ARC BRD MCH DNC | Dexterity: +13, Vitality: +14, Critical Hit: +17, Skill Speed: +12 Chest: Illuminati Commander | 50 | 70 |
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Shikaree’s Mask ARC BRD MCH DNC | Dexterity: +13, Vitality: +14, Determination: +17, Critical Hit: +12 Chest: Magitek Vangob G-III | 50 | 70 |
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Voidsent Blood | The bubbling blood of a voidsent. For some unknown reason, the humours will not coagulate. | 1 | 70 |
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X-Ether | 1 | 70 | |
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X-Potion | 1 | 70 |