Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants.
Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the ninja and learn to bend the tide of battle to your will.
Ninja was added in patch 2.4 of FFXIV: ARR along with its class Rogue. A Rogue can become a Ninja by equipping the Soul of the Ninja item after completing the first quest.
Quest | NPC | Location | Conditions |
Peasants by Day, Ninjas by Night | Jacke | Limsa Lominsa – Lower Decks (X:8 Y:16) | ROG 30 |
For each quest you complete, you will be rewarded with a new ability, while the latter quests will also reward you with artifact (AF) armour that is shown in the screenshot above.
Introduction to Ninja
Ninja is a melee damage dealing job which branches from the Rogue class. The job will deal damage using the power of Ninjutsu.
Ninja Attributes
As a Ninja your main stat is Dexterity (DEX) for increased damage. You should be focusing on equipment with this stat. For secondary stats you should be focusing on the likes of Direct Hit Rate, Determination, Critical Hit Rate and Skill Speed in addition to simply boosting DEX. However you’ll find Skill Speed is generally not worth it.
Skill Speed and Critical Hit Rate are self-explanatory in what they do. For the other two, Determination is used to boost the damage dealt by all attacks and the amount of HP recovered when healed while Direct Hit Rate is Stormblood’s replacement for Accuracy. Instead of a simple hit or miss effect that Accuracy could give, having a low Direct Hit Rate for a fight will reduce damage dealt so it is important to improve this stat.
Ninja Actions
Actions are skills that the Ninja can equip to their bar and select to use at any time as long as their timer is available. Actions used in a combo will generate additional damage and effects. All Ninja actions are exclusive to that job.MNK NIN PLD PCT RPR RDM SGE SAM SCH SMN VPR WAR WHM
Name | Level | Cast | Recast | MP | TP | Range | Radius | ||
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●六道輪廻 | 0 | 0 | 1 | 0 | 0 | 5y | 0y | ||
Rabbit Medium | 30 | 0 | 20 | 0 | 0 | 0y | 0y | ||
Thumpity thump thump, thumpity thump thump… | |||||||||
Ten | 30 | 0 | 20 | 0 | 0 | 0y | 0y | ||
Make the ritual mudra hand gesture for “heaven.” Duration: 6s Maximum Charges: 2 Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. Conversely, execution of weaponskills triggers the cooldown of this action. |
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Ninjutsu | 30 | 0 | 1.5 | 0 | 0 | 0y | 0y | ||
Executes a specific ninjutsu action coinciding with the combination of mudra made immediately beforehand. If any other action is used before the mudra are combined and the ninjutsu executed, Ninjutsu will fail. Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. Conversely, execution of weaponskills triggers the cooldown of this action. Restores 2 charges to all mudra when Hide is executed while outside of combat. |
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Chi | 35 | 0 | 20 | 0 | 0 | 0y | 0y | ||
Make the ritual mudra hand gesture for “earth.” Duration: 6s Maximum Charges: 2 Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. Conversely, execution of weaponskills triggers the cooldown of this action. |
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Assassinate | 40 | 0 | 60 | 0 | 0 | 0y | 0y | ||
Delivers an attack with a potency of 200. | |||||||||
Shukuchi | 40 | 0 | 60 | 0 | 0 | 20y | 1y | ||
Move quickly to the specified location. Maximum Charges: 2 Cannot be executed while bound. |
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Jin | 45 | 0 | 20 | 0 | 0 | 0y | 0y | ||
Make the ritual mudra hand gesture for “man.” Duration: 6s Maximum Charges: 2 Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution. Conversely, execution of weaponskills triggers the cooldown of this action. |
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Kassatsu | 50 | 0 | 60 | 0 | 0 | 0y | 0y | ||
Allows the execution of a single ninjutsu without consumption of mudra charges. Additional Effect: Increases damage for the next ninjutsu action by 30% Duration: 15s Recast timer of mudra is not affected by the execution of this action. |
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Smoke Screen | 52 | 0 | 180 | 0 | 0 | 25y | 0y | ||
Creates a wall of smoke, reducing enmity generation of a single party member. F201F8F201F9Duration:0101 20s |
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Hakke Mujinsatsu | 52 | 0 | 2.5 | 0 | 0 | 0y | 5y | ||
Delivers an attack with a potency of 100 to all nearby enemies. Combo Action: Death Blossom Combo Potency: 130 Combo Bonus: Increases Ninki Gauge by 5 |
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Armor Crush | 54 | 0 | 2.5 | 0 | 0 | 0y | 0y | ||
Delivers an attack with a potency of 220 . 280 when executed from a target’s flank. Combo Action: Gust Slash Combo Potency: 420 Flank Combo Potency: 480 Combo Bonus: Grants 2 stacks of Kazematoi Kazematoi Effect: Increases potency of Aeolian Edge by 100 Maximum Stacks: 5 Combo Bonus: Increases Ninki Gauge by |
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Shadewalker | 56 | 0 | 120 | 0 | 0 | 25y | 0y | ||
Grants target party member the effect of F201FAF201FBSilhouette0101, diverting to target 80% of all enmity generated by caster. No effect when target is under the effect of F201FAF201FBShadewalker0101. F201F8F201F9Duration:0101 15s |
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Dream Within a Dream | 56 | 0 | 60 | 0 | 0 | 0y | 0y | ||
Delivers a threefold attack, each hit with a potency of 150. | |||||||||
Duality | 58 | 0 | 90 | 0 | 0 | 0y | 0y | ||
Doubles the number of strikes for a single-target weaponskill. Combo bonuses and additional effects will only be applied once. F201F8F201F9Duration:0101 10s |
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Huraijin | 60 | 0 | 2.5 | 0 | 0 | 0y | 0y | ||
Delivers an attack with a potency of 200. Additional Effect: Grants Huton Duration: 60s Additional Effect: Increases Ninki Gauge by 5 |
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Hellfrog Medium | 62 | 0 | 1 | 0 | 0 | 25y | 6y | ||
Deals fire damage with a potency of 160 to target and all enemies nearby it. Ninki Gauge Cost: 50 Shares a recast timer with Bhavacakra. |
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Dokumori | 66 | 0 | 120 | 0 | 0 | 0y | 0y | ||
Delivers an attack with a potency of 300. Additional Effect: Increases target’s damage taken by 5% Duration: 20s Additional Effect: Increases the chance of additional items being dropped by target if Dokumori is dealt before, or as, the finishing blow Additional Effect: Increases Ninki Gauge by 40 Additional Effect: Grants Higi Duration: 30s |
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Bhavacakra | 68 | 0 | 1 | 0 | 0 | 0y | 0y | ||
Deals unaspected damage with a potency of 380 . Meisui Bonus: Potency is increased to Ninki Gauge Cost: 50 Shares a recast timer with Hellfrog Medium. |
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Ten Chi Jin | 70 | 0 | 120 | 0 | 0 | 0y | 0y | ||
Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires. Duration: 6s Additional Effect: Grants Tenri Jindo Ready Duration: 30s Only ninjutsu available while active. The same ninjutsu cannot be executed twice. Cannot be executed while under the effect of Kassatsu. Effect ends upon moving. |
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Meisui | 72 | 0 | 120 | 0 | 0 | 0y | 0y | ||
Dispels Shadow Walker, increasing the Ninki Gauge by 50. Additional Effect: Grants Meisui Duration: 30s Meisui Effect: Can only be executed while in combat and under the effect of Shadow Walker. |
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Bunshin | 80 | 0 | 90 | 0 | 0 | 0y | 0y | ||
Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill. Shadow attack potency varies based on the attack executed, but is not affected by combo bonuses. Melee Attack Potency: 160 Ranged Attack Potency: 160 Area Attack Potency: 80 Ninki Gauge increases by 5 each time your shadow lands an attack. Duration: 30s Additional Effect: Grants Phantom Kamaitachi Ready Duration: 45s Ninki Gauge Cost: 50 |
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Phantom Kamaitachi | 82 | 0 | 2.5 | 0 | 0 | 20y | 0y | ||
Your shadow deals wind damage to target and all enemies within 5 yalms with a potency of 600 for the first enemy, and 50% less for all remaining enemies. Additional Effect: Increases Ninki Gauge by 10 Can only be executed while under the effect of Phantom Kamaitachi Ready. |
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Fleeting Raiju | 90 | 0 | 2.5 | 0 | 0 | 0y | 0y | ||
Deals lightning damage with a potency of 700 . Additional Effect: Increases Ninki Gauge by 5 Can only be executed while under the effect of Raiju Ready. |
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Forked Raiju | 90 | 0 | 2.5 | 0 | 0 | 20y | 0y | ||
Rushes target and delivers a lightning attack with a potency of 700 . Additional Effect: Increases Ninki Gauge by 5 Can only be executed while under the effect of Raiju Ready. Cannot be executed while bound. |
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Kunai’s Bane | 92 | 0 | 60 | 0 | 0 | 0y | 5y | ||
Deals damage to all nearby enemies with a potency of 600 for the first enemy, and 50% less for all remaining enemies. Additional Effect: Afflicts target with Kunai’s Bane Kunai’s Bane Effect: Increases damage you deal target by 10% Duration: 15s Can only be executed while Hidden. |
As well as these the Ninja can also equip Rogue actions.
Ninja Ninjutsu Actions
The Ninja job has access to a unique set of actions allowing them to perform Ninjutsu techniques. These are listed below.Name | Level | Cast | Recast | MP | TP | Range | Radius | ||
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Fuma Shuriken | 30 | 0 | 20 | 0 | 0 | 25y | 0y | ||
Delivers a ranged ninjutsu attack with a potency of 240. Mudra Combination: Any one of the Ten, Chi, or Jin mudra ※This action cannot be assigned to a hotbar. |
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Katon | 35 | 0 | 20 | 0 | 0 | 15y | 5y | ||
Delivers fire damage with a potency of 250 to target and all enemies nearby it. Mudra Combination: Chi→Ten or Jin→Ten ※This action cannot be assigned to a hotbar. |
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Raiton | 35 | 0 | 20 | 0 | 0 | 15y | 0y | ||
Delivers lightning damage with a potency of 360. Mudra Combination: Ten→Chi or Jin→Chi ※This action cannot be assigned to a hotbar. |
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Hyoton | 45 | 0 | 20 | 0 | 0 | 25y | 0y | ||
Delivers ice damage with a potency of 140. Additional Effect: Bind Duration: 15s Mudra Combination: Ten→Jin or Chi→Jin Cancels auto-attack upon execution. ※This action cannot be assigned to a hotbar. |
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Huton | 45 | 0 | 20 | 0 | 0 | 0y | 0y | ||
Reduces weaponskill recast time and auto-attack delay by 15%. Duration: 70s Mudra Combination: Jin→Chi→Ten or Chi→Jin→Ten ※This action cannot be assigned to a hotbar. |
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Doton | 45 | 0 | 20 | 0 | 0 | 0y | 5y | ||
Creates a patch of corrupted earth, dealing damage with a potency of 45 to any enemies who enter. Duration: 24s Additional Effect: Heavy +40% Mudra Combination: Ten→Jin→Chi or Jin→Ten→Chi ※This action cannot be assigned to a hotbar. |
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Suiton | 45 | 0 | 20 | 0 | 0 | 15y | 0y | ||
Delivers water damage with a potency of 180. Additional Effect: Grants Suiton Duration: 10s Mudra Combination: Ten→Chi→Jin or Chi→Ten→Jin ※This action cannot be assigned to a hotbar. |
Ninja Traits
Traits are not actions and can not be equipped to your bar. They are earned as you level up and are always active. As a result they require 0 cast time and have a 0 MP and TP cost. They are also all exclusive to the Ninja job.Name | Level | ||
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Increase Attack Speed | 45 | ||
Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 15%. | |||
Adept Assassination | 56 | ||
Upgrades Assassinate to Dream Within a Dream. | |||
Shukiho | 62 | ||
Increases Ninki Gauge by 5 upon successfully landing certain weaponskills or completing certain combos. | |||
Shukiho | 62 | ||
Increases Ninki Gauge by 6 with each auto-attack landed. | |||
Enhanced Shukuchi | 64 | ||
Resets the recast timer for Shukuchi upon executing Katon, Raiton, or Hyoton on most targets. | |||
Mug Mastery | 66 | ||
Upgrades Mug to Dokumori. | |||
Enhanced Mug | 66 | ||
Increases Ninki Gauge by 30 upon successfully landing Mug. | |||
Enhanced Shukuchi II | 74 | ||
Allows the accumulation of charges for consecutive uses of Shukuchi. Maximum Charges: 2 |
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Melee Mastery | 74 | ||
Increases the potency of Gust Slash to 120, Aeolian Edge to 140, and Armor Crush to 140. | |||
Enhanced Kassatsu | 76 | ||
Upgrades Katon and Hyoton to Goka Mekkyaku and Hyosho Ranryu while under the effect of Kassatsu. | |||
Melee Mastery II | 84 | ||
Increases the potency of Spinning Edge to 220 and Gust Slash to 160. | |||
Shukiho III | 84 | ||
Increases Ninki Gauge by 15 upon successfully completing a combo with Aeolian Edge or Armor Crush. | |||
Enhanced Meisui | 88 | ||
Increases the potency of Bhavacakra to 500 while under the effect of Meisui. Duration: 30s |
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Enhanced Raiton | 90 | ||
Grants a stack of Raiju Ready upon executing Raiton. Maximum Stacks: 3 Duration: 30s Effect of Raiju Ready ends upon execution of any melee weaponskill. |
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Trick Attack Mastery | 92 | ||
Upgrades Trick Attack to Kunai’s Bane. | |||
Melee Mastery III | 94 | ||
Increases the potency of Spinning Edge to 300, Gust Slash to 240, Aeolian Edge to 200, Fuma Shuriken to 500, Raiton to 740, Suiton to 580, Armor Crush to 220, Bhavacakra to 380, Bhavacakra while under the effect of Meisui to 530, Forked Raiju to 700, and Fleeting Raiju to 700. | |||
Enhanced Dokumori | 96 | ||
Grants Higi upon executing Dokumori. Duration: 30s |
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Enhanced Ten Chi Jin | 100 | ||
Grants Tenri Jindo Ready upon executing Ten Chi Jin. Duration: 30s Ten Chi Jin changes to Tenri Jindo while under the effect of Tenri Jindo Ready. |
Ninja PvP Actions
From the Stormblood expansion PvP was revamped significantly and you can no longer use PvE actions during PvP battles. That means all of the actions above you can no longer use in PvP. Action Points (AP) were also removed.While some of the dedicated PvP actions do have the same name, they will have different potencies or effects. Below are the PvP actions that are unique to the Ninja. There exists even more PvP actions and even traits but these are not unique to the Ninja. You can find these further down the page.
Name | Cast | Recast | MP | TP | Range | Radius | |||
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Aeolian Edge | 0 | 2.5 | 0 | 0 | 5y | 0y | |||
Delivers an attack with a potency of 5,000. Combo Action: Gust Slash ※This action cannot be assigned to a hotbar. |
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Assassinate | 0 | 2.5 | 0 | 0 | 5y | 0y | |||
Delivers an attack with a potency of 12,000. Can only be executed while under the effect of Hidden. ※This action cannot be assigned to a hotbar. |
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Bhavacakra | 0 | 1 | 0 | 0 | 5y | 0y | |||
Deals unaspected damage with a potency of 2,000. Ninki Gauge Cost: 50 |
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Bunshin | 0 | 30 | 0 | 0 | 0y | 0y | |||
For up to five attacks, your shadow becomes animate, attacking enemies each time you execute a weaponskill. Shadow attack potency will match that of your weaponskills, but will be halved when executing Fuma Shuriken or Assassinate. Duration: 20s Additional Effect: Creates a shadow that absorbs damage equivalent to a heal of 8,000 potency Duration: 10s ※Action changes to Huton while under the effect of Three Mudra. |
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Death Blossom | 0 | 2.4 | 0 | 0 | 0y | 5y | |||
Delivers an attack with a potency of 600 to all nearby enemies. Additional Effect: Increases Ninki Gauge by 10 ※This action cannot be assigned to a hotbar. |
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Doton | 0 | 2.5 | 0 | 0 | 0y | 5y | |||
Creates a patch of corrupted earth under your feet, dealing damage with a potency of 3,000 to any enemies who enter. Duration: 10s Can only be executed while under the effect of Three Mudra. ※This action cannot be assigned to a hotbar. |
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Fleeting Raiju | 0 | 2.5 | 0 | 0 | 20y | 0y | |||
Rushes target and delivers an attack with a potency of 4,000. Additional Effect: Stun Duration: 2s Can only be executed while under the effect of Fleeting Raiju Ready. Cannot be executed while bound. ※This action cannot be assigned to a hotbar. |
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Forked Raiju | 0 | 2.5 | 0 | 0 | 20y | 0y | |||
Rushes target and delivers an attack with a potency of 4,000. Additional Effect: Stun Duration: 2s Additional Effect: Grants Fleeting Raiju Ready Duration: 10s Cannot be executed while bound. ※Aeolian Edge Combo changes to Fleeting Raiju while under the effect of Fleeting Raiju Ready. ※This action cannot be assigned to a hotbar. |
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Fuma Shuriken | 0 | 10 | 0 | 0 | 20y | 0y | |||
Delivers a ranged attack with a potency of 6,000. Maximum Charges: 3 This weaponskill does not share a recast timer with any other actions. ※Action changes to Hyosho Ranryu while under the effect of Three Mudra. |
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Goka Mekkyaku | 0 | 2.5 | 0 | 0 | 20y | 6y | |||
Deals unaspected damage with a potency of 4,000 to target and all enemies nearby it. Additional Effect: Damage over time Potency: 4,000 Duration: 12s Can only be executed while under the effect of Three Mudra. ※This action cannot be assigned to a hotbar. |
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Gust Slash | 0 | 2.5 | 0 | 0 | 5y | 0y | |||
Delivers an attack with a potency of 4,000. Combo Action: Spinning Edge ※This action cannot be assigned to a hotbar. |
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Hakke Mujinsatsu | 0 | 2.4 | 0 | 0 | 0y | 5y | |||
Delivers an attack to all nearby enemies. Combo Action: Death Blossom Combo Potency: 800 Combo Bonus: Increases Ninki Gauge by 10 ※This action cannot be assigned to a hotbar. |
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Hellfrog Medium | 0 | 1 | 0 | 0 | 15y | 5y | |||
Deals unaspected damage with a potency of 1,200 to target and all enemies nearby it. Ninki Gauge Cost: 50 |
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Huton | 0 | 2.5 | 0 | 0 | 0y | 0y | |||
Grants Huton, creating a barrier that absorbs damage equivalent to a heal of 16,000 potency, and increasing movement speed by 25%. Duration: 10s Movement speed returns to normal when barrier is completely absorbed. Can only be executed while under the effect of Three Mudra. ※This action cannot be assigned to a hotbar. |
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Hyosho Ranryu | 0 | 2.5 | 0 | 0 | 20y | 0y | |||
Deals unaspected damage with a potency of 16,000. Can only be executed while under the effect of Three Mudra. ※This action cannot be assigned to a hotbar. |
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Hyoton | 0 | 1 | 0 | 0 | 25y | 0y | |||
Delivers ice damage with a potency of 1,000. F201F8F201F9Additional Effect:0101 F201FAF201FBBind0101 F201F8F201F9Duration:0101 2s F201F8F201F9Additional Effect:0101 Resets F201F4F201F5Shukuchi0101 recast timer Can only be executed while under the effect of F201FAF201FBThree Mudra0101. ※This action cannot be assigned to a hotbar. |
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Ill Wind | 0 | 45 | 0 | 0 | 0y | 5y | |||
Delivers an attack with a potency of 800 to all nearby enemies. Additional Effect: Silence Duration: 1s |
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Jugulate | 0 | 30 | 0 | 0 | 5y | 0y | |||
Delivers an attack with a potency of 400. Additional Effect: Silence Duration: 2s |
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Kakuremi | 0 | 60 | 0 | 0 | 0y | 0y | |||
Grants the effect of Kakuremi. Duration: 3s Kakuremi will change to Hidden when the effect expires. Duration: 10s Cannot be seen or targeted while under the effect of Hidden. Effects of Kakuremi and Hidden end upon taking damage or using an action other than Shukuchi or Bolt. ※Action changes to Trick Attack while under the effect of Hidden. |
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Katon | 0 | 1 | 0 | 0 | 25y | 5y | |||
Delivers fire damage to all enemies nearby with a potency of 1,500 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies. F201F8F201F9Additional Effect:0101 F201FAF201FBHeavy0101 +50% F201F8F201F9Duration:0101 3s F201F8F201F9Additional Effect:0101 Resets F201F4F201F5Shukuchi0101 recast timer Can only be executed while under the effect of F201FAF201FBThree Mudra0101. ※This action cannot be assigned to a hotbar. |
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Meisui | 0 | 2.5 | 0 | 0 | 30y | 0y | |||
Restores own or target party member’s HP. Cure Potency: 8,000 Additional Effect: Grants healing over time effect to target Cure Potency: 4,000 Duration: 15s Can only be executed while under the effect of Three Mudra. ※This action cannot be assigned to a hotbar. |
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Mug | 0 | 20 | 0 | 0 | 5y | 0y | |||
Delivers an attack with a potency of 2,000. Additional Effect: Increases target’s damage taken by 10% Duration: 10s Additional Effect: Reduces the recast time of Fuma Shuriken by 10 seconds ※Action changes to Goka Mekkyaku while under the effect of Three Mudra. |
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Raiton | 0 | 1 | 0 | 0 | 25y | 0y | |||
Delivers lightning damage with a potency of 2,000. F201F8F201F9Additional Effect:0101 Resets F201F4F201F5Shukuchi0101 recast timer Can only be executed while under the effect of F201FAF201FBThree Mudra0101. ※This action cannot be assigned to a hotbar. |
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Seiton Tenchu | 0 | 1 | 0 | 0 | 20y | 0y | |||
Rushes target and delivers an attack with a potency of 12,000, incapacitating foes whose HP is below 50%. Additional Effect: Afflicts target with Death Link Duration: 4s Defeating an enemy with this action, or one under the effect of Death Link, will grant Unsealed Seiton Tenchu, allowing a second execution of this action. Duration: 8s Effect duration is reduced by 1s each time it is applied to a target with a minimum duration of 4s. Effect cannot be applied to players riding machina or non-player combatants. Can only be executed when the limit gauge is full or while under the effect of Unsealed Seiton Tenchu. Gauge Charge Time: 105s Cannot be executed while bound. |
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Shadow Fang | 0 | 0 | 0 | 0 | 100y | 0y | |||
Shukuchi | 0 | 20 | 0 | 0 | 20y | 1y | |||
Move quickly to the specified location. Additional Effect: Grants Hidden Hidden Effect: Blend in with your surroundings, making it impossible for enemies to see or target you Duration: 4s Effect ends upon use of any action or upon taking damage from an enemy. Cannot be executed while bound. ※Action changes to Doton while under the effect of Three Mudra. ※Aeolian Edge Combo changes to Assassinate while under the effect of Hidden. |
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Spinning Edge | 0 | 2.5 | 0 | 0 | 5y | 0y | |||
Delivers an attack with a potency of 3,000. ※This action cannot be assigned to a hotbar. |
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Three Mudra | 0 | 15 | 0 | 0 | 0y | 0y | |||
Grants Three Mudra, allowing for immediate execution of any ninjutsu action. However, the same ninjutsu action cannot be executed consecutively. Duration: 10s Maximum Charges: 2 ※Action changes to Meisui while under the effect of Three Mudra. ※All actions except Seiton Tenchu will change to their respective ninjutsu actions while under the effect of Three Mudra. |
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Throwing Dagger | 0 | 2.4 | 0 | 0 | 15y | 0y | |||
Delivers a ranged attack with a potency of 800. Additional Effect: Increases Ninki Gauge by 10 |
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Trick Attack | 0 | 1 | 0 | 0 | 5y | 0y | |||
Delivers an attack with a potency of 1,200. Additional Effect: Increases target’s damage taken by 10% Duration: 6s Can only be executed while under the effect of Hidden. ※This action cannot be assigned to a hotbar. |
Ninja Shared PvP Actions
The following is a list of PvP actions which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting two of them.Name | Cast | Recast | MP | TP | Range | Radius | |||
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Aetheric Siphon | 0 | 6 | 0 | 0 | 25y | 0y | |||
Activates the instrument. | |||||||||
Anti-gravity Gimbal | 0 | 5 | 0 | 0 | 0y | 0y | |||
Simulates the spell Levitate using Nero tol Scaeva’s odd contraption. | |||||||||
Bolt | 0 | 45 | 0 | 0 | 0y | 0y | |||
Movement speed is increased. Duration: 10s |
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Chimatsuri | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Concentrate | 0 | 45 | 0 | 0 | 0y | 0y | |||
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects. Duration: 10s |
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Deflect | 0 | 2 | 0 | 0 | 0y | 4y | |||
Scatters potentially harmful aether. | |||||||||
Doom Of The Living | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Dragonsong Dive | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Enliven | 0 | 90 | 0 | 0 | 0y | 0y | |||
Restores 50% of maximum TP. | |||||||||
Final Heaven | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Delivers an attack with a potency of 9,000. | |||||||||
Muse | 0 | 90 | 0 | 0 | 0y | 0y | |||
Restores 25% of maximum MP. | |||||||||
Purify | 0 | 45 | 0 | 0 | 0y | 0y | |||
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction. | |||||||||
Recuperate | 0 | 45 | 0 | 0 | 0y | 0y | |||
Restores 25% of maximum HP. | |||||||||
Safeguard | 0 | 90 | 0 | 0 | 0y | 0y | |||
Reduces damage taken by 25%. Duration: 10s |
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Smoke Screen | 0 | 2.5 | 0 | 0 | 0y | 20y | |||
Throw an incendiary device that creates a blanket of smoke temporarily granting you the Stealth status. | |||||||||
Ungarmax | 3 | 30 | 0 | 0 | 14y | 20y | |||
Vril | 0 | 3 | 0 | 0 | 0y | 0y | |||
Use the aetheric residue lingering on your body to temporarily disguise yourself as one of Lakshmi’s loyal dreamers. |
Ninja Shared PvP Traits
The following is a list of PvP traits which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting three of them.Name | Description | |
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Decreased Damage Taken | Decreases damage taken by 3%. | |
Decreased Recast Time | Decreases recast time of additional actions by 20%. | |
Increased Action Speed | Decreases weaponskill and spell cast and recast times by 3%. | |
Increased Damage Dealt | Increases damage dealt by 3%. | |
Increased Healing Potency | Increases spell-based HP restoration by 5%. | |
Increased HP | Increases maximum HP by 5%. | |
Increased MP Regeneration | Increases MP regeneration rate by 25%. | |
Increased Resistance Duration | Increases duration of resistances by 50%. | |
Increased TP Regeneration | Increases TP regeneration rate by 40%. |