Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants.
Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the ninja and learn to bend the tide of battle to your will.
Ninja was added in patch 2.4 of FFXIV: ARR along with its class Rogue. A Rogue can become a Ninja by equipping the Soul of the Ninja item after completing the first quest.
Quest | NPC | Location | Conditions |
Peasants by Day, Ninjas by Night | Jacke | Limsa Lominsa – Lower Decks (X:8 Y:16) | ROG 30 |
For each quest you complete, you will be rewarded with a new ability, while the latter quests will also reward you with artifact (AF) armour that is shown in the screenshot above.
Introduction to Ninja
Ninja is a melee damage dealing job which branches from the Rogue class. The job will deal damage using the power of Ninjutsu.
Ninja Attributes
As a Ninja your main stat is Dexterity (DEX) for increased damage. You should be focusing on equipment with this stat. For secondary stats you should be focusing on the likes of Direct Hit Rate, Determination, Critical Hit Rate and Skill Speed in addition to simply boosting DEX. However you’ll find Skill Speed is generally not worth it.
Skill Speed and Critical Hit Rate are self-explanatory in what they do. For the other two, Determination is used to boost the damage dealt by all attacks and the amount of HP recovered when healed while Direct Hit Rate is Stormblood’s replacement for Accuracy. Instead of a simple hit or miss effect that Accuracy could give, having a low Direct Hit Rate for a fight will reduce damage dealt so it is important to improve this stat.