
Ever has man coveted knowledge, and none more so than that of his fate. Thus did he labor to master the skill of foresight – but initial efforts bore little fruit. That is, until he looked to the stars above, which foretell the coming seasons, and learned to read the heavens. Though this gift is known today as astrology, the people of Sharlayan saw fit to not only read the stars but to write their movements as well. By attuning their ethereal energies to that of constellations, they learned to wield magicks with heretofore unseen properties.
Thus was astromancy born – a new form of magick which grants its users power over fate. Employing a star globe and divining deck in their miraculous deeds, fortune always smiles upon these masters of arcana.
Astrologian was added at the start of the Stormblood expansion and begins at level 50. The job also has no corresponding class so all abilities earned are on the job itself. In order to become an Astrologian you must complete the following quest.
Quest | NPC | Location | Conditions |
Stairway to the Heavens | Jannequinard | Ishgard, The Pillars (X:15 Y:10) | Quest: Before the Dawn |
For each quest you complete, you will be rewarded with a new ability, while the latter quests will also reward you with artifact (AF) armour that is shown in the screenshot above.
Introduction to Astrologian
Astrologian is a healing job with no associated class. Its role is to restore the HP of party members that take damage from monsters, cure bad status effects from party members and to revive fallen members of the party upon death. The Astrologian can also deal damage with Holy, Aero and Stone but this should be seen as secondary to everything else.
Astrologian Attributes
As a Astrologian your main attribute is Mind (MND) as this increases healing magic potency. You should be focusing on equipment with this stat. For secondary stats you should be focusing on the likes of Spell Speed, Direct Hit Rate, Determination and Critical Hit Rate in addition to simply boosting MND.
Spell Speed and Critical Hit Rate are self explanatory in what they do. For the other two, Determination is used to boost the damage dealt by all attacks and the amount of HP recovered when healed while Direct Hit Rate is Stormblood’s replacement for Accuracy. Instead of a simple hit or miss effect that Accuracy could give, having low Direct Hit Rate for a fight will reduce damage dealt so it is important to improve this stat.
Astrologian Stances
Astrologian have two stances. These are called Diurnal Sect and Nocturnal Sect and the difference is that one is a healing stance similar to a WHM while the other makes use of barriers like a SCH. You can switch between them, but only outside of combat.
Depending on which stance you are in the effects of your spells will differ so it will be important to learn when best to use each stance.
Astrologian Cards
Cards will play a role for the Astrologian’s play style as you will be able to draw cards at random that give you one of the following effects.
Card | Description | Royal Road Effect |
The Balance | Increases target’s damage dealt by 10%. Duration: 15s | Next card has a potency of 150%. |
The Bole | Reduces target’s damage taken by 10%. Duration: 15s | Next card has a potency of 150%. |
The Arrow | Increases target’s attack speed by 10%. Duration: 15s | Next card’s effect has an AoE with 50% potency. |
The Spear | Reduces target’s action recast time by 20%. Duration: 20s | Next card’s effect has an AoE with 50% potency. |
The Ewer | Reduces MP cost of target’s spells by 20%. Duration: 20s | Next card’s effect has double duration. |
The Spire | Reduces TP cost of target’s weaponskills by 20%. Duration: 20s | Next card’s effect has double duration. |
Astrologian Actions
Actions are skills that the Astrologian can equip to their bar and select to use at any time as long as their timer is available. Actions used in a combo will generate additional damage and effects. All Astrologian actions are exclusive to that job.MNK NIN PLD PCT RPR RDM SGE SAM SCH SMN VPR WAR WHM
Name | Level | Cast | Recast | MP | TP | Range | Radius | ||
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![]() | Malefic | 1 | 1.5 | 2.5 | 0 | 0 | 25y | 0y | |
Deals unaspected damage with a potency of 150. | |||||||||
![]() | Benefic | 2 | 1.5 | 2.5 | 0 | 0 | 30y | 0y | |
Restores target’s HP. Cure Potency: 500 Additional Effect: 15% chance next Benefic II will restore critical HP Duration: 15s |
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![]() | Combust | 4 | 0 | 2.5 | 0 | 0 | 25y | 0y | |
Deals unaspected damage over time. Potency: 50 Duration: 30s |
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![]() | Lightspeed | 6 | 0 | 90 | 0 | 0 | 0y | 0y | |
Reduces cast times for spells by 2.5 seconds. Duration: 15s Maximum Charges: 2 |
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![]() | Helios | 10 | 1.5 | 2.5 | 0 | 0 | 0y | 15y | |
Restores own HP and the HP of all nearby party members. Cure Potency: 400 |
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![]() | Ascend | 12 | 8 | 2.5 | 0 | 0 | 30y | 0y | |
Resurrects target to a weakened state. | |||||||||
![]() | Essential Dignity | 15 | 0 | 40 | 0 | 0 | 30y | 0y | |
Restores target’s HP. Cure Potency: 400 Potency increases up to 900 as the target’s HP decreases, reaching its maximum value when the target has 30% HP or less. Maximum Charges: |
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![]() | Benefic II | 26 | 1.5 | 2.5 | 0 | 0 | 30y | 0y | |
Restores target’s HP. Cure Potency: 800 |
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![]() | Undraw | 30 | 0 | 1 | 0 | 0 | 0y | 0y | |
Returns the currently drawn arcanum back to your deck. | |||||||||
![]() | The Balance | 30 | 0 | 30 | 0 | 0 | 30y | 20y | |
Increases target and nearby party members’ damage dealt by 5%. Duration: 30s |
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![]() | The Bole | 30 | 0 | 30 | 0 | 0 | 30y | 20y | |
Reduces target and nearby party members’ damage taken by 10%. Duration: 30s |
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![]() | The Arrow | 30 | 0 | 30 | 0 | 0 | 30y | 20y | |
Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay of target and nearby party members by 5%. Duration: 30s |
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![]() | The Spear | 30 | 0 | 30 | 0 | 0 | 30y | 20y | |
Increases critical hit rate for target and all nearby party members by 5%. Duration: 30s |
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![]() | The Ewer | 30 | 0 | 30 | 0 | 0 | 30y | 20y | |
Refreshes target’s MP and the MP of all nearby party members. Potency: 25 Duration: 15s |
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![]() | The Spire | 30 | 0 | 30 | 0 | 0 | 30y | 20y | |
Refreshes target’s TP and the TP of all nearby party members. Duration: 15s |
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![]() | Play | 30 | 0 | 1 | 0 | 0 | 0y | 0y | |
Triggers the effect of your drawn arcanum. | |||||||||
![]() | Astral Draw | 30 | 0 | 55 | 0 | 0 | 0y | 0y | |
Draws the Balance, the Arrow, the Spire, and the Lord of Crowns from your divining deck. Additional Effect: Restores 20% of maximum MP Upon execution, Play I changes to The Balance, Play II changes to The Arrow, Play III changes to The Spire , Minor Arcana changes to Lord of Crowns , and Astral Draw changes to Umbral Draw. Shares a recast timer with Umbral Draw. |
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![]() | Play I | 30 | 0 | 1 | 0 | 0 | 0y | 0y | |
Plays the drawn arcanum after executing Astral Draw or Umbral Draw. Astral Draw Effect: Action changes to The Balance Umbral Draw Effect: Action changes to The Spear |
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![]() | Play II | 30 | 0 | 1 | 0 | 0 | 0y | 0y | |
Plays the drawn arcanum after executing Astral Draw or Umbral Draw. Astral Draw Effect: Action changes to The Arrow Umbral Draw Effect: Action changes to The Bole |
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![]() | Play III | 30 | 0 | 1 | 0 | 0 | 0y | 0y | |
Plays the drawn arcanum after executing Astral Draw or Umbral Draw. Astral Draw Effect: Action changes to The Spire Umbral Draw Effect: Action changes to The Ewer |
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![]() | Draw | 30 | 0 | 30 | 0 | 0 | 0y | 0y | |
Draws a card (arcanum) from your divining deck. Only one arcanum can be drawn at a time. Arcanum effect can be triggered using the action Play. Additional Effect: Restores 5% of maximum MP Additional Effect: Grants Clarifying Draw, allowing the execution of Redraw Maximum Charges: 2 |
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![]() | Diurnal Sect | 30 | 0 | 5 | 0 | 0 | 0y | 0y | |
Adds Regen to certain actions. Cannot be used with Nocturnal Sect. Shares a recast timer with Nocturnal Sect. Effect cannot be removed while in combat. Effect ends upon reuse. |
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![]() | Aspected Benefic | 34 | 0 | 2.5 | 0 | 0 | 30y | 0y | |
Restores target’s HP. Cure Potency: 250 Additional Effect: Regen Cure Potency: 250 Duration: 15s |
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![]() | Empty Road | 35 | 0 | 3 | 0 | 0 | 0y | 0y | |
Cancel the stored F201FAF201FBRoyal Road0101 effect. | |||||||||
![]() | Royal Road | 35 | 0 | 15 | 0 | 0 | 0y | 0y | |
Return the currently drawn arcanum back to your deck to enhance the effect of the next card. F201F8F201F9Bole and Balance:0101 150% potency F201F8F201F9Arrow and Spear:0101 Doubled duration F201F8F201F9Ewer and Spire:0101 50% potency, extends effect to nearby targets |
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![]() | Redraw | 40 | 0 | 1 | 0 | 0 | 0y | 0y | |
Draws a different arcanum from your deck. Can only be executed while under the effect of Clarifying Draw. |
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![]() | Undraw Spread | 40 | 0 | 3 | 0 | 0 | 0y | 0y | |
Return the arcanum currently in your spread back to your deck. | |||||||||
![]() | Spread | 40 | 0 | 30 | 0 | 0 | 0y | 0y | |
Add the currently drawn arcanum to your spread where it is kept indefinitely. Execute again to use the card. Recast timer cooldown will begin once the held card is read or returned to your deck. |
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![]() | Aspected Helios | 40 | 1.5 | 2.5 | 0 | 0 | 0y | 15y | |
Restores own HP and the HP of all nearby party members. Cure Potency: 250 Additional Effect: Regen Cure Potency: 150 Duration: 15s |
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![]() | Shuffle | 45 | 0 | 90 | 0 | 0 | 0y | 0y | |
Return the currently drawn arcanum to your deck and draw another. | |||||||||
![]() | Gravity | 45 | 1.5 | 2.5 | 0 | 0 | 25y | 5y | |
Deals unaspected damage with a potency of 120 to target and all enemies nearby it. | |||||||||
![]() | Combust II | 46 | 0 | 2.5 | 0 | 0 | 25y | 0y | |
Deals unaspected damage over time. Potency: 60 Duration: 30s |
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![]() | Astrodyne | 50 | 0 | 1 | 0 | 0 | 0y | 0y | |
Grants an effect using the astrosigns read from your divining deck. Can only be executed after reading three astrosigns. Effects granted are determined by the number of different types of astrosigns read. 1 Sign Type: Grants Harmony of Spirit 2 Sign Types: Grants Harmony of Spirit and Harmony of Body 3 Sign Types: Grants Harmony of Spirit, Harmony of Body, and Harmony of Mind Duration: 15s Harmony of Spirit Effect: Gradually restores own MP Potency: 50 Harmony of Body Effect: Reduces spell cast time and recast time, and auto-attack delay by 10% Harmony of Mind Effect: Increases damage dealt and healing potency by 5% |
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![]() | Divination | 50 | 0 | 120 | 0 | 0 | 0y | 30y | |
Increases damage dealt by self and nearby party members by 6%. Duration: 20s Additional Effect: Grants Divining Duration: 30s |
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![]() | Nocturnal Sect | 50 | 0 | 5 | 0 | 0 | 0y | 0y | |
Adds a damage-nullifying barrier to certain actions. Also increases MP cost of Aspected Benefic. Cannot be used with Diurnal Sect. Shares a recast timer with Diurnal Sect. Effect cannot be removed while in combat. Effect ends upon reuse. |
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![]() | Synastry | 50 | 0 | 120 | 0 | 0 | 30y | 0y | |
Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 40% of the original spell. Duration: 20s |
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![]() | Malefic II | 54 | 1.5 | 2.5 | 0 | 0 | 25y | 0y | |
Deals unaspected damage with a potency of 160. | |||||||||
![]() | Time Dilation | 56 | 0 | 90 | 0 | 0 | 30y | 0y | |
Extends the duration of beneficial effects you cast on a party member by 15 seconds. | |||||||||
![]() | Collective Unconscious | 58 | 0 | 60 | 0 | 0 | 0y | 30y | |
Creates a celestial ring 8 yalms around the caster. Duration: 18s Additional Effect: Reduces damage taken by 10% for self and any party members within 30 yalms and applies Wheel of Fortune to self and any party members within 8 yalms Duration: 5s Wheel of Fortune Effect: Regen Cure Potency: 100 Duration: 15s Effects will be applied continuously to self and all party members standing within the celestial ring. Collective Unconscious effect ends upon using another action or moving (including facing a different direction). Cancels auto-attack upon execution. |
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![]() | Celestial Opposition | 60 | 0 | 60 | 0 | 0 | 0y | 15y | |
Restores own HP and the HP of all nearby party members. Cure Potency: 200 Additional Effect: Regen Cure Potency: 100 Duration: 15s |
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![]() | Stellar Detonation | 62 | 0 | 5 | 0 | 0 | 0y | 8y | |
While under the effect of Earthly Dominance, detonates the currently deployed Earthly Star creating a Stellar Burst that deals unaspected damage with a potency of 150 to all nearby enemies. Additional Effect: Restores HP of self and nearby party members Cure Potency: 540 While under the effect of Giant Dominance, detonates the currently deployed Earthly Star creating a Stellar Explosion that deals unaspected damage with a potency of 200 to all nearby enemies. Additional Effect: Restores HP of self and nearby party members Cure Potency: 720 |
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![]() | Earthly Star | 62 | 0 | 60 | 0 | 0 | 30y | 20y | |
Deploys an Earthly Star in the designated area and grants the effect of Earthly Dominance. Duration: 10s Executing Stellar Detonation while under the effect of Earthly Dominance creates a Stellar Burst dealing unaspected damage with a potency of 205 to all nearby enemies. Also restores own HP and the HP of all nearby party members. Cure Potency: 540 After 10s, Earthly Dominance effect is changed to Giant Dominance. Duration: 10s Waiting 10s or executing Stellar Detonation while under the effect of Giant Dominance creates a Stellar Explosion dealing unaspected damage with a potency of 310 to all nearby enemies. Also restores own HP and the HP of all nearby party members. Cure Potency: 720 |
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![]() | Malefic III | 64 | 1.5 | 2.5 | 0 | 0 | 25y | 0y | |
Deals unaspected damage with a potency of 190. | |||||||||
![]() | Lord Of Crowns | 66 | 0 | 5 | 0 | 0 | 25y | 0y | |
Deals unaspected damage with a potency of 300. Can only execute while Lord of Crowns is drawn. Effect is unchanged by Royal Road. ※This action cannot be assigned to a hotbar. |
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![]() | Lady Of Crowns | 66 | 0 | 5 | 0 | 0 | 30y | 0y | |
Restores target party member’s HP. Cure Potency: 500 Can only execute while Lady of Crowns is drawn. Effect is unchanged by Royal Road. ※This action cannot be assigned to a hotbar. |
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![]() | Crown Play | 70 | 0 | 1 | 0 | 0 | 0y | 0y | |
Triggers the effect of your drawn arcanum. | |||||||||
![]() | Minor Arcana | 70 | 0 | 1 | 0 | 0 | 0y | 0y | |
Plays the drawn arcanum after executing Astral Draw or Umbral Draw. Astral Draw Effect: Action changes to Lord of Crowns Umbral Draw Effect: Action changes to Lady of Crowns |
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![]() | Sleeve Draw | 70 | 0 | 180 | 0 | 0 | 0y | 0y | |
Draws a card (arcanum) from your divining deck. You cannot draw an arcanum if you are aligned with its Seal of Arcana. When aligned with all three seals, any arcanum may be drawn. Additional Effect: Restores 8% of maximum MP |
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![]() | Combust III | 72 | 0 | 2.5 | 0 | 0 | 25y | 0y | |
Deals unaspected damage over time. Potency: 70 Duration: 30s |
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![]() | Malefic IV | 72 | 1.5 | 2.5 | 0 | 0 | 25y | 0y | |
Deals unaspected damage with a potency of 230. | |||||||||
![]() | Celestial Intersection | 74 | 0 | 30 | 0 | 0 | 30y | 0y | |
Restores own or target party member’s HP. Cure Potency: 200 Additional Sect Effect: Erects a magicked barrier which nullifies damage equaling 200% of the amount of HP restored Duration: 30s Maximum Charges: 2 |
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![]() | Horoscope | 76 | 0 | 60 | 0 | 0 | 0y | 20y | |
Reads your fortune and those of nearby party members, granting them Horoscope. Duration: 10s Effect upgraded to Horoscope Helios upon receiving the effects of Helios or Helios Conjunction . Duration: 30s Restores the HP of those under either effect when the cards are read a second time or the effect expires. Horoscope Cure Potency: 200 Horoscope Helios Cure Potency: 400 |
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![]() | Neutral Sect | 80 | 0 | 120 | 0 | 0 | 0y | 0y | |
Increases healing magic potency by 20%. Duration: 20s Additional Effect: When casting Aspected Benefic or Helios Conjunction , erects a magicked barrier which nullifies damage Aspected Benefic Effect: Nullifies damage equaling 250% of the amount of HP restored Helios Conjunction Effect: Nullifies damage equaling 125% of the amount of HP restored Duration: 30s Additional Effect: Grants Suntouched Duration: 30s |
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![]() | Fall Malefic | 82 | 1.5 | 2.5 | 0 | 0 | 25y | 0y | |
Deals unaspected damage with a potency of 270 . | |||||||||
![]() | Gravity II | 82 | 1.5 | 2.5 | 0 | 0 | 25y | 5y | |
Deals unaspected damage with a potency of 130 to target and all enemies nearby it. | |||||||||
![]() | Exaltation | 86 | 0 | 60 | 0 | 0 | 30y | 0y | |
Reduces damage taken by self or target party member by 10%. Duration: 8s Additional Effect: Restores HP at the end of the effect’s duration Cure Potency: 500 |
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![]() | Macrocosmos | 90 | 0 | 180 | 0 | 0 | 0y | 20y | |
Deals unaspected damage to all nearby enemies with a potency of 270 for the first enemy, and 40% less for all remaining enemies. Additional Effect: Grants Macrocosmos to self and all nearby party members Duration: 15s For the effect’s duration, 50% of damage taken is compiled. Restores HP equal to a cure of 200 potency plus compiled damage when the effect expires or upon execution of Microcosmos. Amount restored cannot exceed the target’s maximum HP. Recast timer cannot be affected by status effects or gear attributes. |
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![]() | Microcosmos | 90 | 0 | 1 | 0 | 0 | 0y | 20y | |
Triggers the healing effect of Macrocosmos, restoring HP equal to a cure of 200 potency plus 50% of compiled damage. Amount restored cannot exceed the target’s maximum HP. |
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![]() | Oracle | 92 | 0 | 1 | 0 | 0 | 25y | 5y | |
Deals unaspected damage with a potency of 860 to target and all enemies nearby it. Can only be executed while Divining. |
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![]() | Helios Conjunction | 96 | 1.5 | 2.5 | 0 | 0 | 0y | 15y | |
Restores own HP and the HP of all nearby party members. Cure Potency: 250 Additional Effect: Regen Cure Potency: 175 Duration: 15s |
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![]() | Sun Sign | 100 | 0 | 1 | 0 | 0 | 0y | 30y | |
Reduces damage taken by self and nearby party members by 10%. Duration: 15s Can only be executed while Suntouched. |
Astrologian Traits
Traits are not actions and can not be equipped to your bar. They are earned as you level up and are always active. As a result they require 0 cast time and have a 0 MP and TP cost. They are also all exclusive to the Astrologian job.Name | Level | ||
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Enhanced Lightspeed | 16 | |
Reduces Lightspeed magic attack decrease to 25% | |||
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Magick And Mend | 20 | |
Increases base action damage and HP restoration by 10%. | |||
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Enhanced Mind | 20 | |
Increases mind by 8. | |||
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Enhanced Ascension | 20 | |
Allows the casting of Ascend while engaged in battle. | |||
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Enhanced Benefic | 36 | |
Grants a 15% chance that your next Benefic II will restore critical HP. Duration: 15s |
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Magick And Mend II | 40 | |
Increases base action damage and HP restoration by 30%. | |||
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Enhanced Draw | 40 | |
Grants Clarifying Draw after executing Draw. | |||
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Enhanced Mind II | 40 | |
Increases mind by 16. | |||
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Enhanced Disable | 44 | |
Increases Disable damage reduction to 10%. | |||
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Combust Mastery | 46 | |
Upgrades Combust to Combust II. | |||
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Enhanced Luminiferous Aether | 48 | |
Increases Luminiferous Aether refresh potency to 80. | |||
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Enhanced Draw II | 50 | |
Grants a Solar Sign, Lunar Sign, or Celestial Sign according to your arcanum played in combat. | |||
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Malefic Mastery | 54 | |
Upgrades Malefic to Malefic II. | |||
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Enhanced Mind III | 60 | |
Increases mind by 24. | |||
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Malefic Mastery II | 64 | |
Upgrades Malefic II to Malefic III. | |||
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Hyper Lightspeed | 68 | |
Reduces Lightspeed recast time by 10 seconds upon executing Essential Dignity. | |||
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Minor Arcana Mastery | 70 | |
Lord of Crowns can be drawn when executing Astral Draw, and Lady of Crowns can be drawn when executing Umbral Draw. | |||
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Combust Mastery II | 72 | |
Upgrades Combust II to Combust III. | |||
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Malefic Mastery III | 72 | |
Upgrades Malefic III to Malefic IV. | |||
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Enhanced Essential Dignity | 78 | |
Allows the accumulation of charges for consecutive uses of Essential Dignity. Maximum Charges: 2 |
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Malefic Mastery IV | 82 | |
Upgrades Malefic IV to Fall Malefic. | |||
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Gravity Mastery | 82 | |
Upgrades Gravity to Gravity II. | |||
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Enhanced Healing Magic | 85 | |
Increases the healing potency of Benefic to 500, Helios to 400, Benefic II to 800, Aspected Benefic to 250, Aspected Benefic’s Regen effect to 250, Aspected Helios to 250, and Aspected Helios’s Regen effect to 150. | |||
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Enhanced Celestial Intersection | 88 | |
Allows the accumulation of charges for consecutive uses of Celestial Intersection. Maximum Charges: 2 |
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Enhanced Divination | 92 | |
Grants Divining upon executing Divination. Duration: 30s |
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Magick Mastery | 94 | |
Increases the potency of Combust III’s damage over time to 70, Fall Malefic to 270, and Macrocosmos to 270. | |||
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Aspected Helios Mastery | 96 | |
Upgrades Aspected Helios to Helios Conjunction. | |||
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Enhanced Essential Dignity II | 98 | |
Allows a third charge of Essential Dignity. | |||
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Enhanced Neutral Sect | 100 | |
Grants Suntouched upon executing Neutral Sect. Duration: 30s |
Astrologian PvP Actions
From the Stormblood expansion PvP was revamped significantly and you can no longer use PvE actions during PvP battles. That means all of the actions above you can no longer use in PvP. Action Points (AP) were also removed.While some of the dedicated PvP actions do have the same name, they will have different potencies or effects. Below are the PvP actions that are unique to the Astrologian. There exists even more PvP actions and even traits but these are not unique to the Astrologian. You can find these further down the page.
Name | Cast | Recast | MP | TP | Range | Radius | |||
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Aspected Benefic | 0 | 15 | 0 | 0 | 30y | 0y | ||
Restores target’s HP. Cure Potency: 5,000 Potency increases up to 10,000 as the target’s HP decreases, reaching its maximum value when the target has 50% HP or less. Additional Effect: Grants Nocturnal Benefic to target Nocturnal Benefic Effect: Erects a magicked barrier which nullifies damage equivalent to a heal of 5,000 potency Duration: 15s ※This action cannot be assigned to a hotbar. |
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Aspected Helios | 2 | 2.4 | 0 | 0 | 0y | 15y | ||
Restores own HP and the HP of all nearby party members. Cure Potency: 2,000 Additional Effect: Regen Cure Potency: 400 Duration: 15s Additional Effect: Erects a magicked barrier which nullifies damage equaling 50% of HP restored Duration: 10s Can only be cast while under the effect of Neutral Sect. ※This action cannot be assigned to a hotbar. |
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Benefic | 1.5 | 2.4 | 0 | 0 | 30y | 0y | ||
Restores target’s HP. Cure Potency: 2,000 Additional Effect: Grants Abridged when spell is cast with a cast time Duration: 10s Abridged Effect: Next spell is cast immediately ※Action changes to Aspected Benefic while under the effect of Neutral Sect. |
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Benefic II | 1.5 | 2.4 | 0 | 0 | 30y | 0y | ||
Restores target’s HP. Cure Potency: 4,000 |
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Celestial Opposition | 0 | 45 | 0 | 0 | 0y | 15y | ||
Removes all Regen and barrier effects from nearby enemies. Additional Effect: Grants Regen to self and nearby party members Cure Potency: 800 Duration: 15s Additional Effect: Creates a barrier around self and nearby party members that absorbs damage equivalent to a heal of 2,000 potency Duration: 10s |
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Celestial River | 0 | 10 | 0 | 0 | 0y | 15y | |||
Reduces damage dealt by nearby enemies by 30%. Effect is reduced by 10% every 5 seconds. Duration: 15s Additional Effect: Increases damage dealt by self and nearby party members by 30%. Effect is reduced by 10% every 5s. Duration: 15s Can only be executed when the limit gauge is full. Gauge Charge Time: 105s |
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Combust III | 0 | 2.4 | 0 | 0 | 25y | 0y | ||
Deals unaspected damage with a potency of 800. Additional Effect: Reduces target’s damage dealt and healing potency by 10% Duration: 15s |
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Disable | 0 | 30 | 0 | 0 | 25y | 0y | ||
Reduces the potency of target’s attacks by 20%. F201F8F201F9Duration:0101 5s |
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Divination | 0 | 60 | 0 | 0 | 0y | 15y | ||
Increases damage dealt by self and nearby party members by 10%, while reducing damage taken by 10%. Duration: 15s |
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Double Cast | 0 | 15 | 0 | 0 | 0y | 0y | |||
Repeats the spell you previously cast. Maximum Charges: 2 Can only be executed following a spell. |
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Draw | 0 | 20 | 0 | 0 | 0y | 0y | ||
Draws the Balance, the Bole, or the Arrow from your divining deck. Duration: 15s |
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Essential Dignity | 0 | 15 | 0 | 0 | 30y | 0y | ||
Restores target’s HP. Cure Potency: 2,500 Potency increases up to 5,000 as the target’s HP decreases. Maximum Charges: 2 |
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Fall Malefic | 0 | 15 | 0 | 0 | 25y | 0y | ||
Deals unaspected damage with a potency of 5,000. Additional Effect: Reduces the recast time of Double Cast by 10 seconds ※This action cannot be assigned to a hotbar. |
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Gravity | 1.5 | 30 | 0 | 0 | 25y | 5y | ||
Deals unaspected damage with a potency of 1,600 to target and all enemies nearby it. Potency increases up to 3,200 as target’s HP nears maximum. This action does not share a recast timer with any other actions. |
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Gravity II | 0 | 15 | 0 | 0 | 25y | 5y | ||
Deals unaspected damage with a potency of 8,000 to target and all enemies nearby it. Additional Effect: Afflicts first target with Bind Duration: 3s ※This action cannot be assigned to a hotbar. |
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Helios | 2 | 2.4 | 0 | 0 | 0y | 15y | ||
Restores own HP and the HP of all nearby party members. Cure Potency: 2,000 ※Action changes to Aspected Helios while under the effect of Neutral Sect. |
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Lady of Crowns | 0 | 30 | 0 | 0 | 30y | 0y | ||
Reduces damage taken by a party member or self by 20%. Duration: 15s Shares a recast timer with Minor Arcana. ※This action cannot be assigned to a hotbar. |
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Lightspeed | 0 | 60 | 0 | 0 | 0y | 0y | ||
Allows for immediate casting of spells while reducing MP cost by 50%. F201F8F201F9Duration:0101 10s |
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Lord of Crowns | 0 | 30 | 0 | 0 | 30y | 0y | ||
Increases damage dealt by a party member or self by 20%. Duration: 15s Shares a recast timer with Minor Arcana. ※This action cannot be assigned to a hotbar. |
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Macrocosmos | 0 | 30 | 0 | 0 | 0y | 20y | ||
Deals unaspected damage with a potency of 12,000 to all nearby enemies. Additional Effect: Grants Macrocosmos to self and all nearby party members Duration: 10s Action changes to Microcosmos upon execution. For the effect’s duration, 25% of damage taken is compiled. Restores HP equal to a cure of 4,000 potency plus compiled damage when the effect expires or upon execution of Microcosmos. |
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Malefic III | 1.3 | 2.3 | 0 | 0 | 25y | 0y | ||
Deals unaspected damage with a potency of 1,000. F201F8F201F9Additional Effect:0101 F201FAF201FBBind0101 F201F8F201F9Duration:0101 2s |
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Malefic IV | 1.5 | 2.4 | 0 | 0 | 25y | 0y | ||
Deals unaspected damage with a potency of 1,200. Additional Effect: Grants Abridged when spell is cast with a cast time Duration: 10s Abridged Effect: Next spell is cast immediately |
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Microcosmos | 0 | 1 | 0 | 0 | 0y | 20y | ||
Triggers the healing effect of Macrocosmos, restoring HP equal to a cure of 4,000 potency plus 25% of compiled damage. ※This action cannot be assigned to a hotbar. |
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Minor Arcana | 0 | 1 | 0 | 0 | 0y | 0y | ||
Draws either Lord of Crowns or Lady of Crowns. Shares a recast timer with Lord of Crowns and Lady of Crowns. |
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Neutral Sect | 0 | 60 | 0 | 0 | 0y | 0y | ||
Reduces spell cast time and recast time by 10% Duration: 15s |
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Sleeve Draw | 0 | 30 | 0 | 0 | 0y | 0y | ||
Executes F201F4F201F5Draw0101 and F201F4F201F5Minor Arcana0101 in succession. Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time. F201F8F201F9Duration:0101 30s F201F8F201F9Additional Effect:0101 Restores 1,000 MP Will not overwrite currently saved arcanum. |
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Synastry | 0 | 10 | 0 | 0 | 30y | 0y | ||
Generate an aetheric bond with target party member. Each time you cast a single-target healing spell on yourself or a party member, the party member with whom you have the bond will also recover HP equaling 25% of the original spell. Effect ends upon executing action on a different target. | |||||||||
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the Arrow | 0 | 1 | 0 | 0 | 30y | 20y | ||
Reduces weaponskill cast time and recast time, as well as spell cast time and recast time for self or target and nearby party members by 10%, while also increasing movement speed by 25%. Duration: 15s ※This action cannot be assigned to a hotbar. |
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the Balance | 0 | 1 | 0 | 0 | 30y | 20y | ||
Increases damage dealt by self or target and all nearby party members by 10%. Duration: 15s ※This action cannot be assigned to a hotbar. |
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the Bole | 0 | 1 | 0 | 0 | 30y | 20y | ||
Reduces damage taken by self or target and nearby party members by 10%. Duration: 15s ※This action cannot be assigned to a hotbar. |
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the Ewer | 0 | 1 | 0 | 0 | 30y | 20y | ||
Gradually restores MP of target and all party members nearby target. Potency: 500 Duration: 15s ※This action cannot be assigned to a hotbar. |
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the Spire | 0 | 1 | 0 | 0 | 30y | 20y | ||
Gradually fills the limit gauge of target and all party members nearby target. Duration: 15s Effect can only be activated while target is in combat. ※This action cannot be assigned to a hotbar. |
Astrologian Shared PvP Actions
The following is a list of PvP actions which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting two of them.Name | Cast | Recast | MP | TP | Range | Radius | |||
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Aetheric Siphon | 0 | 6 | 0 | 0 | 25y | 0y | ||
Activates the instrument. | |||||||||
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Anti-gravity Gimbal | 0 | 5 | 0 | 0 | 0y | 0y | ||
Simulates the spell Levitate using Nero tol Scaeva’s odd contraption. | |||||||||
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Bolt | 0 | 45 | 0 | 0 | 0y | 0y | ||
Movement speed is increased. Duration: 10s |
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Chimatsuri | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
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Concentrate | 0 | 45 | 0 | 0 | 0y | 0y | ||
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects. Duration: 10s |
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Deflect | 0 | 2 | 0 | 0 | 0y | 4y | ||
Scatters potentially harmful aether. | |||||||||
Doom Of The Living | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Dragonsong Dive | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
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Enliven | 0 | 90 | 0 | 0 | 0y | 0y | ||
Restores 50% of maximum TP. | |||||||||
Final Heaven | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Delivers an attack with a potency of 9,000. | |||||||||
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Muse | 0 | 90 | 0 | 0 | 0y | 0y | ||
Restores 25% of maximum MP. | |||||||||
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Purify | 0 | 45 | 0 | 0 | 0y | 0y | ||
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction. | |||||||||
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Recuperate | 0 | 45 | 0 | 0 | 0y | 0y | ||
Restores 25% of maximum HP. | |||||||||
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Safeguard | 0 | 90 | 0 | 0 | 0y | 0y | ||
Reduces damage taken by 25%. Duration: 10s |
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Smoke Screen | 0 | 2.5 | 0 | 0 | 0y | 20y | ||
Throw an incendiary device that creates a blanket of smoke temporarily granting you the Stealth status. | |||||||||
Ungarmax | 3 | 30 | 0 | 0 | 14y | 20y | |||
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Vril | 0 | 3 | 0 | 0 | 0y | 0y | ||
Use the aetheric residue lingering on your body to temporarily disguise yourself as one of Lakshmi’s loyal dreamers. |
Astrologian Shared PvP Traits
The following is a list of PvP traits which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting three of them.Name | Description | |
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Decreased Damage Taken | Decreases damage taken by 3%. |
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Decreased Recast Time | Decreases recast time of additional actions by 20%. |
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Increased Action Speed | Decreases weaponskill and spell cast and recast times by 3%. |
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Increased Damage Dealt | Increases damage dealt by 3%. |
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Increased Healing Potency | Increases spell-based HP restoration by 5%. |
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Increased HP | Increases maximum HP by 5%. |
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Increased MP Regeneration | Increases MP regeneration rate by 25%. |
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Increased Resistance Duration | Increases duration of resistances by 50%. |
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Increased TP Regeneration | Increases TP regeneration rate by 40%. |