
The beast tribes of Eorzea worship and summon forth beings known as primals, among which are Ifrit, Garuda, and Titan. Yet what is a god to one man is a demon to another, for the city-states of Eorzea see these beings as a grave threat to their collective survival.
In times immemorial, there lived mages who had not only the power to summon the primals, but also the means to transmute the primals’ essences, thus binding them to their will. Known simply as summoners, the existence of these men and women and their arcane art have been all but lost to the ages.
An Arcanist can become a Summoner by equipping the Soul of the Summoner item after completing the first quest. The details for this quest are below.
Quest | NPC | Location | Conditions |
Austerities of Flame | Thubyrgeim | Limsa Lominsa Upper Decks, Arcanists’ Guild | ACN 30 |
For each quest you complete, you will be rewarded with a new ability, while the latter quests will also reward you with artifact (AF) armour that is shown in the screenshot above.
Introduction to Summoner
The Summoner is a classic magic damage dealing job making use of the power of primals to boost their damage. Damage over time skills are also highly important for the summoner as this is where a lot of their damage will come from.
Summoner Attributes
As a Summoner your main attribute is Intelligence (INT) as this increases magical damage. You should be focusing on equipment with this stat. For secondary stats you should be focusing on the likes of Spell Speed, Direct Hit Rate, Determination and Critical Hit Rate in addition to simply boosting INT.
Spell Speed and Critical Hit Rate are self explanatory in what they do. For the other two, Determination is used to boost the damage dealt by all attacks and the amount of HP recovered when healed while Direct Hit Rate is Stormblood’s replacement for Accuracy. Instead of a simple hit or miss effect that Accuracy could give, having low Direct Hit Rate for a fight will reduce damage dealt so it is important to improve this stat.
Summons
The summoner job is able to control various summons (egis) and you will have one out at all times. It is important to understand the differences between them. Currently, only Ifrit, Titan, Garuda and Bahamut are available and they all serve different purposes as they belong to different roles.
Ifrit is a melee damage dealer and will be found upfront in battle, he is best at single target fights.
Garuda is a caster and will keep her distance, she is best with multiple target fights.
Titan is a tank and you should almost never have him out in party play. He is there to absorb damage when you are soloing.
Bahamut is a powerful attacker that can be used under Dreadwyrm mode.