Today sees another dev blog update for FFXIV: Heavensward. We have quoted the new info below.
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Greetings, everyone!
Bayohne here with an early look at some upcoming Patch 3.3 content!
Project Manager M mentioned that she and some of the dev. team would be tackling the new dungeons to test out their difficulty, so I asked her to share her pictures with me!
Soaring towards the first dungeon, Sohr Khai, on the back of a wyvern!
As you may know, before in-game difficulty can be finalized it has to be checked by the producer/director.
Adventurers will land here and begin their journey into Sohr Khai.
That pom-pom sure looks familiar.
This was a golden opportunity for the group to get revenge for all those Moogle quests, but alas…they were wiped out.
They didn’t let their defeat stop them and pushed further into the dungeon.
Looks like something dark and foreboding awaits them ahead.
Again, the group was wiped out and still had a ways to go yet.
Next up is Hullbreaker Isle (Hard)!
Oh yeah, Project Manager M also mentioned that for testing purposes, most of the group was trying out different jobs (except for Takai).
Warrior: Producer/Director Yoshida
Dragoon: Assistant Director Takai
Ninja: Project Manager M
White Mage: Lead Designer Suzuki
The Maelstrom has officially taken over Hullbreaker Isle and set it up as a training grounds.
I wonder who the last boss will be this time?
This is just a brief look at the two new dungeons coming in Patch 3.3, but we hope you’re looking forward to it!
By the way…what the heck is this thing?
– Bayohne
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