
Whetting appetites from dawn until dusk with prowess of pot and pan, culinarians provide more than simple sustenance. Armed with a cornucopia of ingredients from across the realm, and versed in methods from the far corners of Hydaelyn, these master chefs help adventurers maintain their strength on the battlefield, bringing truth to the age-old adage that the road to victory truly does run through one’s stomach.
Although an established trade far before recorded history, it wasn’t until half a century ago when Limsa Lominsan admiral and self-proclaimed gourmand, Guolskyf Bhaldwaensyn, known by the masses as “Mastcleaver,” put forth a thalassocratic decree proclaiming the culinary arts a guildworthy craft. Henceforth, it has been recognized across Eorzea as a legitimate member of the Tradescraft Society—its recipe compendiums now grace the shelves of every librarium in the realm.
Culinarian Actions
Actions are skills that the Culinarian can equip to their bar and select to use at any time as long as their timer is available. Actions used in a combo will generate additional damage and effects. All Culinarian actions are exclusive to that job.As some of the better DoH actions are not exclusive to any specific class it is worth levelling up other DoH classes so that you can get better actions.
Name | Level | Cast | Recast | CP | Requires | ||||
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![]() | Basic Synthesis | 1 | 0 | 0 | 0 | CUL | |||
Increases progress. Efficiency: 100% Success Rate: 90% |
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![]() | Basic Touch | 5 | 0 | 0 | 18 | CUL | |||
Increases quality. Efficiency: 100% Success Rate: 70% |
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![]() | Master’s Mend | 7 | 0 | 0 | 92 | CUL | |||
Restores item durability by 30. | |||||||||
![]() | Observe | 13 | 0 | 0 | 7 | CUL | |||
Do nothing for one step. | |||||||||
![]() | Hasty Touch | 15 | 0 | 0 | 0 | Disciple Of The Hand | |||
Increases quality and requires no CP. Efficiency: 100% Success Rate: 50% |
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![]() | Veneration | 15 | 0 | 0 | 0 | CUL | |||
Increases efficiency of Synthesis actions by 50% for the next four steps. | |||||||||
![]() | Ingenuity | 15 | 0 | 0 | 0 | CUL | |||
For the next five steps, effectiveness of Touch and Synthesis actions is increased. | |||||||||
![]() | Waste Not | 15 | 0 | 0 | 0 | CUL | |||
Reduces loss of durability by 50% for the next four steps. | |||||||||
![]() | Standard Touch | 18 | 0 | 0 | 32 | CUL | |||
Increases quality. Efficiency: 125% Success Rate: 80% |
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![]() | Great Strides | 21 | 0 | 0 | 0 | CUL | |||
Increases the efficiency of next Touch action by 100%. Effect active for three steps. | |||||||||
![]() | Master’s Mend II | 25 | 0 | 0 | 160 | CUL | |||
Restores item durability by 60. | |||||||||
![]() | Innovation | 26 | 0 | 0 | 0 | CUL | |||
Increases efficiency of Touch actions by 50% for the next four steps. | |||||||||
![]() | Standard Synthesis | 31 | 0 | 0 | 15 | CUL | |||
Increases progress. Efficiency: 150% Success Rate: 90% |
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![]() | Steady Hand II | 37 | 0 | 0 | 0 | CUL | |||
Improves action success rate by 30% for the next five steps. | |||||||||
![]() | Name of the Elements | 37 | 0 | 0 | 0 | CUL | |||
For the next three steps, Brand of the Elements efficiency is increased by up to 200%. Increase determined by current progress. Can only be used once per synthesis. |
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![]() | Final Appraisal | 42 | 0 | 0 | 0 | CUL | |||
The next action that would complete item synthesis will instead leave one progress point remaining. Effect active for five steps. This action does not increase step count. |
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![]() | Advanced Touch | 43 | 0 | 0 | 48 | CUL | |||
Increases quality. Efficiency: 150% Success Rate: 90% |
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![]() | Waste Not II | 47 | 0 | 0 | 0 | CUL | |||
Reduces loss of durability by 50% for the next eight steps. | |||||||||
![]() | Collectable Synthesis | 50 | 0 | 0 | 0 | CUL | |||
Use existing recipes to create collectables without increasing step count. | |||||||||
![]() | Byregot’s Brow | 51 | 0 | 0 | 18 | CUL | |||
Increases quality. Inner Quiet effect ends upon use. Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% (Specialist 100%) |
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![]() | Precise Touch | 53 | 0 | 0 | 18 | CUL | |||
Increases quality. Additional Effect: Increases Inner Quiet stack by one (up to 11) Efficiency: 100% Success Rate: 70% Available only when material condition is Good or Excellent. |
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![]() | Muscle Memory | 54 | 0 | 0 | 6 | Disciple Of The Hand | |||
Increases progress by 33%. Success Rate: 100% Available only on the first step. |
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![]() | Satisfaction | 55 | 0 | 0 | 0 | CUL | |||
Specialist Action Uses one Whistle to restore 15 CP. Success Rate: 100% Available only when the Whistle stack size is a multiple of three. |
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![]() | Whistle While You Work | 55 | 0 | 0 | 36 | CUL | |||
Specialist Action Grants a Whistle stack of 11. One Whistle used for each step that material condition is Good or Excellent. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Finishing Touches is used when stack size reaches 0 and effect wears off. Finishing Touches Efficiency: 200% Finishing Touches Success Rate: 50% |
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![]() | Innovative Touch | 56 | 0 | 0 | 8 | CUL | |||
Specialist Action Increases quality. Additional Effect: Innovation Efficiency: 100% Success Rate: 40% |
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![]() | Nymeia’s Wheel | 57 | 0 | 0 | 18 | CUL | |||
Specialist Action Restores item durability. Amount determined by current Whistle stack. Whistle effect ends upon use. Success Rate: 100% |
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![]() | Byregot’s Miracle | 58 | 0 | 0 | 10 | CUL | |||
Specialist Action Increases quality. Inner Quiet stack is halved upon use. Efficiency: 100% plus 15% for each bonus to control granted by Inner Quiet Success Rate: 70% |
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![]() | Trained Hand | 59 | 0 | 0 | 16 | CUL | |||
Specialist Action Significantly increases both progress and quality. Efficiency: 150% Success Rate: 100% Available only when Inner Quiet and Whistle stack sizes are identical. |
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![]() | Heart of the Culinarian | 60 | 0 | 0 | 45 | CUL | |||
Specialist Action For the next seven steps, increases chances of material condition becoming Good. A cooking delineation is used upon execution. |
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![]() | Hasty Touch II | 61 | 0 | 0 | 5 | CUL | |||
Increases quality. Efficiency: 100% Success Rate: 60% |
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![]() | Careful Synthesis III | 62 | 0 | 0 | 7 | CUL | |||
Increases progress. Efficiency: 150% Success Rate: 100% |
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![]() | Rapid Synthesis II | 63 | 0 | 0 | 12 | CUL | |||
Increases progress. Efficiency: 300% Success Rate: 60% |
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![]() | Patient Touch | 64 | 0 | 0 | 6 | CUL | |||
Increases quality. Additional Effect: Increases Inner Quiet stack by one (up to 11) when successful, halves stack upon failure Efficiency: 100% Success Rate: 50% |
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![]() | Manipulation | 65 | 0 | 0 | 0 | CUL | |||
Restores 5 points of durability after each step for the next eight steps. | |||||||||
![]() | Prudent Touch | 66 | 0 | 0 | 21 | CUL | |||
Increases quality at half the durability cost. Efficiency: 100% Success Rate: 70% Unavailable when Waste Not or Waste Not II are active. |
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![]() | Focused Synthesis | 67 | 0 | 0 | 5 | CUL | |||
Increases progress. Efficiency: 200% Success Rate: 50% Combo Action: Observe Combo Bonus: Increases success rate to 100% |
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![]() | Focused Touch | 68 | 0 | 0 | 18 | CUL | |||
Increases quality. Efficiency: 150% Success Rate: 50% Combo Action: Observe Combo Bonus: Increases success rate to 100% |
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![]() | Initial Preparations | 69 | 0 | 0 | 50 | CUL | |||
May reduce CP consumption while status is active. When a specialist, canceling the status grants the use of a single Specialty action. Available only on the first step. |
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![]() | Specialty: Reinforce | 69 | 0 | 0 | 0 | CUL | |||
Specialist Action Restores item durability by 25. Can only be used when Initial Preparations is active. |
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![]() | Specialty: Refurbish | 69 | 0 | 0 | 0 | CUL | |||
Specialist Action Restores 65 CP. Can only be used when Initial Preparations is active. |
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![]() | Specialty: Reflect | 69 | 0 | 0 | 0 | CUL | |||
Specialist Action Increases Inner Quiet stack by three (up to 11). Can only be used when Initial Preparations is active. |
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![]() | Reuse | 74 | 0 | 0 | 0 | CUL | |||
Grants Reusing. Chance to become available upon reaching maximum item quality. Reusing Effect: A portion of ingredients used to synthesize item are returned to your inventory when synthesis is complete |
Culinarian Traits
Traits are not actions and can not be equipped to your bar. They are earned as you level up and are always active. As a result they require 0 cast time and have a 0 MP and TP cost. They are also all exclusive to the Culinarian class.Name | Level | ||
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Inner Quiet | 11 | |
Gain a stack of Inner Quiet with every increase in quality, up to a maximum of 10. Inner Quiet Effect: Grants a 10% bonus to the efficiency of Touch actions for each stack |
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Practice Makes Perfect | 15 | |
Allows you to execute trial synthesis. | |||
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Basic Synthesis Mastery | 31 | |
Efficiency is increased to 120%. | |||
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Rapid Synthesis Mastery | 63 | |
Efficiency is increased to 500%. | |||
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Quality Assurance | 63 | |
Slightly increases chances of material condition becoming good. | |||
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Quality Assurance | 63 | |
Slightly increases chances of material condition becoming Good. | |||
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Stroke Of Genius | 70 | |
May increase maximum CP on the second step of synthesis. Increase guaranteed when a specialist. | |||
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Careful Synthesis Mastery | 82 | |
Efficiency is increased to 180%. | |||
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Groundwork Mastery | 86 | |
Efficiency is increased to 360%. | |||
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Delicate Synthesis Mastery | 94 | |
Efficiency is increased to 150%. | |||
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Expedience | 96 | |
Grants Expedience for 1 step upon using Hasty Touch. Expedience Effect: Upgrades Hasty Touch to Daring Touch |
Culinarian Cross Class Actions
In FFXIV: A Realm Reborn it is possible to use some abilities from other classes providing you have unlocked them on that class. You can then equip them on your Culinarian no matter what your level.Name | Level | Cast | Recast | CP | Class From | ||||
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![]() | Careful Synthesis | 15 | 0 | 0 | 0 | WVR | |||
Increases progress. Efficiency: 90% Success Rate: 100% |
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![]() | Tricks of the Trade | 15 | 0 | 0 | 0 | ALC | |||
Restores 20 CP. Can only be used when material condition is Good or Excellent. | |||||||||
![]() | Rapid Synthesis | 15 | 0 | 0 | 0 | ARM | |||
Increases progress. Efficiency: 250% Success Rate: 50% |
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![]() | Brand of Lightning | 37 | 0 | 0 | 6 | WVR | |||
Increases progress. Progress doubles when recipe affinity is lightning. Efficiency: 100% (200%) Success Rate: 90% |
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![]() | Brand of Wind | 37 | 0 | 0 | 6 | CRP | |||
Increases progress. Progress doubles when recipe affinity is wind. Efficiency: 100% (200%) Success Rate: 90% |
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![]() | Flawless Synthesis | 37 | 0 | 0 | 15 | GSM | |||
Increases progress by 40. Success Rate: 90% |
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![]() | Brand of Earth | 37 | 0 | 0 | 6 | LTW | |||
Increases progress. Progress doubles when recipe affinity is earth. Efficiency: 100% (200%) Success Rate: 90% |
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![]() | Brand of Water | 37 | 0 | 0 | 6 | ALC | |||
Increases progress. Progress doubles when recipe affinity is water. Efficiency: 100% (200%) Success Rate: 90% |
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![]() | Brand of Ice | 37 | 0 | 0 | 6 | ARM | |||
Increases progress. Progress doubles when recipe affinity is ice. Efficiency: 100% (200%) Success Rate: 90% |
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![]() | Brand of Fire | 37 | 0 | 0 | 6 | BSM | |||
Increases progress. Progress doubles when recipe affinity is fire. Efficiency: 100% (200%) Success Rate: 90% |
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![]() | Careful Synthesis II | 50 | 0 | 0 | 0 | WVR | |||
Increases progress. Efficiency: 120% Success Rate: 100% |
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![]() | Byregot’s Blessing | 50 | 0 | 0 | 24 | CRP | |||
Increases quality. Inner Quiet effect ends upon use. Efficiency: 100% plus 20% for each bonus to control granted by Inner Quiet Success Rate: 90% |
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![]() | Piece by Piece | 50 | 0 | 0 | 15 | ARM | |||
Increases remaining progress by 33%. Success Rate: 90% |
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![]() | Name of the Wind | 54 | 0 | 0 | 0 | CRP | |||
For the next five steps, F201F4F201F5Brand of Wind0101 efficiency is increased. Increase determined by current progress. Only one F201F4F201F5Name of the Element0101 action can be used per synthesis. |
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![]() | Name of Fire | 54 | 0 | 0 | 0 | BSM | |||
For the next five steps, F201F4F201F5Brand of Fire0101 efficiency is increased. Increase determined by current progress. Only one F201F4F201F5Name of the Element0101 action can be used per synthesis. |
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![]() | Name of Ice | 54 | 0 | 0 | 0 | ARM | |||
For the next five steps, F201F4F201F5Brand of Ice0101 efficiency is increased. Increase determined by current progress. Only one F201F4F201F5Name of the Element0101 action can be used per synthesis. |
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![]() | Maker’s Mark | 54 | 0 | 0 | 20 | GSM | |||
Reduces Flawless Synthesis CP cost and durability loss to 0. Effect duration determined by recipe difficulty. Available only on the first step. |
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![]() | Name of Earth | 54 | 0 | 0 | 0 | LTW | |||
For the next five steps, F201F4F201F5Brand of Earth0101 efficiency is increased. Increase determined by current progress. Only one F201F4F201F5Name of the Element0101 action can be used per synthesis. |
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![]() | Name of Lightning | 54 | 0 | 0 | 0 | WVR | |||
For the next five steps, F201F4F201F5Brand of Lightning0101 efficiency is increased. Increase determined by current progress. Only one F201F4F201F5Name of the Element0101 action can be used per synthesis. |
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![]() | Name of Water | 54 | 0 | 0 | 0 | ALC | |||
For the next five steps, F201F4F201F5Brand of Water0101 efficiency is increased. Increase determined by current progress. Only one F201F4F201F5Name of the Element0101 action can be used per synthesis. |