Conjury calls upon elemental forces present in nature and concentrates them to a potency at which spells can be weaved. Through practiced meditation on the essences of creation, conjurers draw forth and absorb aether from their immediate surroundings. A wand or cane made from unworked wood is then utilized to focus the aether until it manifests as the desired spell.
The seat of the Conjurers’ Guild lies at the Stillglade Fane in Gridania, where the voices of Eorzea’s elementals are said to be most powerful.
Below is a list of current actions and traits for the Conjurer class.
By completing quests the Conjurer can become a White Mage.
As a Conjurer you should be focusing on MND as this increases healing magic potency. PIE may also be useful if you are having MP issues.
Conjurer Actions
Actions are skills that the Conjurer can equip to their bar and select to use at any time as long as their timer is available. Actions used in a combo will generate additional damage and effects. All Conjurer actions are exclusive to that job.Name | Level | Cast | Recast | MP | TP | Range | Radius | ||
---|---|---|---|---|---|---|---|---|---|
Stone | 1 | 1.5 | 2.5 | 0 | 0 | 25y | 0y | ||
Deals earth damage with a potency of 140. | |||||||||
Cure | 2 | 1.5 | 2.5 | 0 | 0 | 30y | 0y | ||
Restores target’s HP. Cure Potency: 500 Additional Effect: 15% chance next Cure II will cost no MP Duration: 15s |
|||||||||
Aero | 4 | 0 | 2.5 | 0 | 0 | 25y | 0y | ||
Deals wind damage with a potency of 50. Additional Effect: Wind damage over time Potency: 30 Duration: 30s |
|||||||||
Cleric Stance | 8 | 0 | 90 | 0 | 0 | 0y | 0y | ||
Increases attack magic potency by 5%. Duration: 15s |
|||||||||
Medica | 10 | 2 | 2.5 | 0 | 0 | 0y | 15y | ||
Restores own HP and the HP of all nearby party members. Cure Potency: 400 |
|||||||||
Raise | 12 | 8 | 2.5 | 0 | 0 | 30y | 0y | ||
Resurrects target to a weakened state. | |||||||||
Break | 12 | 2.5 | 2.5 | 0 | 0 | 25y | 0y | ||
Deals unaspected damage with a potency of 50. Additional Effect: Heavy +20% Duration: 20s |
|||||||||
Fluid Aura | 15 | 0 | 30 | 0 | 0 | 25y | 0y | ||
Binds target. Duration: 6s |
|||||||||
Protect | 16 | 3 | 2.5 | 0 | 0 | 30y | 15y | ||
Increases the physical and magic defense of target and all party members nearby target. Duration: 30m |
|||||||||
Stone II | 18 | 1.5 | 2.5 | 0 | 0 | 25y | 0y | ||
Deals earth damage with a potency of 190. | |||||||||
Esuna | 20 | 1 | 2.5 | 0 | 0 | 30y | 0y | ||
Removes a single detrimental effect from target. | |||||||||
Lucid Dreaming | 24 | 0 | 120 | 0 | 0 | 0y | 0y | ||
Reduces enmity by half. Additional Effect: Refresh Refresh Potency: 80 Duration: 21s |
|||||||||
Cure II | 30 | 2 | 2.5 | 0 | 0 | 30y | 0y | ||
Restores target’s HP. Cure Potency: 800 |
|||||||||
Swiftcast | 32 | 0 | 60 | 0 | 0 | 0y | 0y | ||
Next spell is cast immediately. Duration: 10s |
|||||||||
Eye For An Eye | 36 | 0 | 180 | 0 | 0 | 25y | 0y | ||
Erects a magicked barrier around a single party member or pet. Duration: 20s Barrier Effect: 20% chance that when barrier is struck, the striker will deal 10% less damage Duration: 10s |
|||||||||
Largesse | 40 | 0 | 90 | 0 | 0 | 0y | 0y | ||
Increases healing magic potency by 20%. Duration: 20s |
|||||||||
Cure III | 42 | 2 | 2.5 | 1680 | 0 | 30y | 6y | ||
Restores HP of all party members within range of target. Cure Potency: 550 |
|||||||||
Surecast | 44 | 0 | 30 | 0 | 0 | 0y | 0y | ||
Spells can be cast without interruption. Additional Effect: Nullifies most knockback and draw-in effects Duration: 5s |
|||||||||
Aero II | 46 | 0 | 2.5 | 0 | 0 | 25y | 0y | ||
Deals wind damage with a potency of 50. Additional Effect: Wind damage over time Potency: 50 Duration: 30s |
|||||||||
Rescue | 48 | 0 | 150 | 0 | 0 | 30y | 0y | ||
Instantly draw target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements. | |||||||||
Medica II | 50 | 2 | 2.5 | 0 | 0 | 0y | 20y | ||
Restores own HP and the HP of all nearby party members. Cure Potency: 250 Additional Effect: Regen Cure Potency: 150 Duration: 15s |
Conjurer Traits
Traits are not actions and can not be equipped to your bar. They are earned as you level up and are always active. As a result they require 0 cast time and have a 0 MP and TP cost. They are also all exclusive to the Conjurer class and its job White Mage.Name | Level | ||
---|---|---|---|
Proshell | 16 | ||
Adds increased magic defense to Protect effect. | |||
Stone Mastery | 18 | ||
Upgrades Stone to Stone II. | |||
Stone Mastery | 18 | ||
Upgrades Stone to Stone II. | |||
Enhanced Raise | 28 | ||
Allows the casting of Raise while engaged in battle. | |||
Freecure | 32 | ||
Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0. Duration: 15s |
|||
Graniteskin | 36 | ||
Increases Stoneskin effectiveness to 18%. | |||
Maim and Mend II | 40 | ||
Increases base action damage and HP restoration by 30%. | |||
Overcure | 44 | ||
Grants a 15% chance that after casting Cure II, your next Cure III will restore critical HP. | |||
Aero Mastery | 46 | ||
Upgrades Aero to Aero II. | |||
Aero Mastery | 46 | ||
Upgrades Aero to Aero II. | |||
Enhanced Shroud of Saints | 48 | ||
Increases Shrouds of Saints refresh potency to 80. |
Conjurer Shared PvP Actions
The following is a list of PvP actions which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting two of them.Name | Cast | Recast | MP | TP | Range | Radius | |||
---|---|---|---|---|---|---|---|---|---|
Aetheric Siphon | 0 | 6 | 0 | 0 | 25y | 0y | |||
Activates the instrument. | |||||||||
Anti-gravity Gimbal | 0 | 5 | 0 | 0 | 0y | 0y | |||
Simulates the spell Levitate using Nero tol Scaeva’s odd contraption. | |||||||||
Bolt | 0 | 45 | 0 | 0 | 0y | 0y | |||
Movement speed is increased. Duration: 10s |
|||||||||
Chimatsuri | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Concentrate | 0 | 45 | 0 | 0 | 0y | 0y | |||
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects. Duration: 10s |
|||||||||
Deflect | 0 | 2 | 0 | 0 | 0y | 4y | |||
Scatters potentially harmful aether. | |||||||||
Doom Of The Living | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Dragonsong Dive | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Enliven | 0 | 90 | 0 | 0 | 0y | 0y | |||
Restores 50% of maximum TP. | |||||||||
Final Heaven | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Delivers an attack with a potency of 9,000. | |||||||||
Muse | 0 | 90 | 0 | 0 | 0y | 0y | |||
Restores 25% of maximum MP. | |||||||||
Purify | 0 | 45 | 0 | 0 | 0y | 0y | |||
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction. | |||||||||
Recuperate | 0 | 45 | 0 | 0 | 0y | 0y | |||
Restores 25% of maximum HP. | |||||||||
Safeguard | 0 | 90 | 0 | 0 | 0y | 0y | |||
Reduces damage taken by 25%. Duration: 10s |
|||||||||
Smoke Screen | 0 | 2.5 | 0 | 0 | 0y | 20y | |||
Throw an incendiary device that creates a blanket of smoke temporarily granting you the Stealth status. | |||||||||
Ungarmax | 3 | 30 | 0 | 0 | 14y | 20y | |||
Vril | 0 | 3 | 0 | 0 | 0y | 0y | |||
Use the aetheric residue lingering on your body to temporarily disguise yourself as one of Lakshmi’s loyal dreamers. |
Conjurer Shared PvP Traits
The following is a list of PvP traits which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting three of them.Name | Description | |
---|---|---|
Decreased Damage Taken | Decreases damage taken by 3%. | |
Decreased Recast Time | Decreases recast time of additional actions by 20%. | |
Increased Action Speed | Decreases weaponskill and spell cast and recast times by 3%. | |
Increased Damage Dealt | Increases damage dealt by 3%. | |
Increased Healing Potency | Increases spell-based HP restoration by 5%. | |
Increased HP | Increases maximum HP by 5%. | |
Increased MP Regeneration | Increases MP regeneration rate by 25%. | |
Increased Resistance Duration | Increases duration of resistances by 50%. | |
Increased TP Regeneration | Increases TP regeneration rate by 40%. |