Hullbreaker Isle was added in patch 2.3 of the A Realm Reborn expansion.
Hullbreaker Isle becomes available at level 50 as part of the “King of the Hull” quest, which is given by Bloezoeng – Mor Dhona (X:22, Y:8).
The dungeon has a minimum ilevel of 70 to enter and rewards you with:
Allagan Tomestone of Poetics: 50
Hullbreaker Isle is an end-game dungeon added during patch 2.3. It requires an item level of 70 or above to enter and rewards players with ilevel 80 equipment. The dungeon is found within Lower La Noscea and is accessible upon completion of the quest “The Ultimate Weapon”. You can then take on the quest “King of the Hull”, which is given by Bloezoeng in Mor Dhona (X:22, Y:8).
Boss Guide
As with most dungeons in the game, there are three bosses within Hullbreaker Isle. None of them are very difficult for a decently geared party however they may pose a challenge if tackled closer to the ilevel 70 entry requirements.
The three bosses are called Sasquatch, Sjoorm and Kraken. Below is a guide for each of them.
Sasquatch
Within the arena you will notice several targetable banana trees and these are integral to the fight. It’s a bit like the final boss of Copperbell Mines Hard Mode where you had to feed a worm at set points in the fight. Only this time you are feeding a gorilla.
When the boss becomes hungry and agitated this is your call to go get him a banana. But only if you have killed the Smallfoot Sifaka adds. If you have not then they will steal the bananas you are trying to feed to Sasquatch. The longer Sasquatch goes without food the more vulnerability stacks he will add to the group, leading to more damage taken.
Apart from that it is a simple case of DPSing him down while avoiding his Streak dashes across the arena.
Sjoorm
Sjoorm is a worm creature that will sometimes go underground and pop up again in a new location just like the second boss within Cutter’s Cry. There are also large bubbles in the arena that you need to be careful of and use at the right time.
When Sjoorm goes into the ground he will move across the arena and you will take damage if you are in the location where he reappears. You can watch where he is under the ground based on the moving water pool on the ground. When you see the ground swirling, he is about to suck you in and deal a lot of damage. You should get yourself trapped in one of the bubbles to avoid this.
Kraken
The Kraken is unique in that you don’t actually kill the boss, but instead you kill its arms and tentacles. There are ten in total (8 arms and two tentacles) and once you defeat all of them the boss will retreat back into the sea. This makes me wonder if we’ll see it again in the future at some point.
The arena for this fight is quite large and consists of four platforms surrounded by water. To move between platforms you must make use of the water geysers on their edges. You can also be thrown across by a tentacle if it picks you up.
One main mechanic in the fight involves a random player being targeted with an icon. This means the player is about to spawn a tornado in their location that will explode for a lot of damage in an attack called World’s End. It is simple to deal with – the targeted player must use a geyser to move to another platform and stay there until the icon disappears. They can then jump back across before World’s End goes off.
The only other thing to be aware of is that you should not island hop too much, because each time that you do you will be given a debuff called Suppuration that causes you to take more damage and lowers your maximum HP.
The fight is quite straightforward in that you kill one arm after another while stopping to kill the tentacles when you can. You should prioritise tentacles over arms when possible. By doing this and dealing with World’s End your group will win.
Bosses
The Hullbreaker Isle dungeon contains three bosses, which are Kraken, Sasquatch, Sjoorm. These drop a variety of equipment.Hullbreaker Isle Map
Hullbreaker Isle has 1 map. We have listed the maps in order of entry. Click on the map for a larger version.
Click for a larger version.
Hullbreaker Isle Loot List
Below is a listing of all loot for the dungeon Hullbreaker Isle.Items () | Stats/Compatibility/Description | Level | iLvl | |
---|---|---|---|---|
![]() |
Animal Fat | The foul-smelling fatty tissue of a beastkin. | 1 | 70 |
![]() |
Aqueous Whetstone | A whetstone carved from aqueous rock. Used for sharpening metal or stone blades. | 1 | 70 |
![]() |
Belt of Divine Death THM ACN BLM SMN RDM BLU PCT | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 80 |
![]() |
Belt of Divine Wisdom LNC DRG | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 80 |
![]() |
Belt of the Divine Harvest CNJ WHM SCH AST SGE | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 80 |
![]() |
Belt of the Divine Light ARC BRD MCH DNC | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 80 |
![]() |
Boots of the Divine Hero PGL ROG MNK NIN SAM VPR | Strength: +16, Dexterity: +16, Vitality: +17, Critical Hit: +20, Skill Speed: +14 Chest: Sasquatch | 50 | 80 |
![]() |
Boots of the Divine Light ARC BRD MCH DNC | Dexterity: +16, Vitality: +17, Critical Hit: +20, Direct Hit Rate: +14 Chest: Sasquatch | 50 | 80 |
![]() |
Bracelet of Divine Death All Classes | Intelligence: +13, Determination: +16, Critical Hit: +11, Vitality: +13 Chest: Sasquatch | 50 | 80 |
![]() |
Bracelet of Divine Wisdom All Classes | Strength: +13, Critical Hit: +16, Skill Speed: +11, Vitality: +14 Chest: Sasquatch | 50 | 80 |
![]() |
Bracelet of the Divine Harvest All Classes | Mind: +13, Spell Speed: +16, Determination: +11, Vitality: +13 Chest: Sjoorm | 50 | 80 |
![]() |
Bracelet of the Divine Light All Classes | Dexterity: +13, Determination: +16, Critical Hit: +11, Vitality: +14 Chest: Sasquatch | 50 | 80 |
![]() |
Bracelets of the Divine War All Classes | Vitality: +14, Determination: +16, Skill Speed: +11, Strength: +13 Chest: Sjoorm | 50 | 80 |
![]() |
Breeches of Divine Wisdom LNC DRG RPR | Strength: +26, Vitality: +27, Skill Speed: +32, Critical Hit: +22 Chest: Kraken | 50 | 80 |
![]() |
Breeches of the Divine War GLA MRD PLD WAR DRK GNB | Strength: +26, Vitality: +27, Determination: +32, Direct Hit Rate: +22 Chest: Kraken | 50 | 80 |
![]() |
Choker of Divine Death All Classes | Intelligence: +13, Determination: +16, Spell Speed: +11, Vitality: +13 Chest: Sjoorm | 50 | 80 |
![]() |
Choker of Divine Wisdom All Classes | Strength: +13, Direct Hit Rate: +16, Determination: +11, Vitality: +14 Chest: Sjoorm | 50 | 80 |
![]() |
Choker of the Divine Harvest All Classes | Mind: +13, Piety: +16, Determination: +11, Vitality: +13 Chest: Sjoorm | 50 | 80 |
![]() |
Choker of the Divine Light All Classes | Dexterity: +13, Direct Hit Rate: +16, Skill Speed: +11, Vitality: +14 Chest: Sjoorm | 50 | 80 |
![]() |
Choker of the Divine War All Classes | Vitality: +14, Critical Hit: +16, Skill Speed: +11, Strength: +13 Chest: Sjoorm | 50 | 80 |
![]() |
Circlet of the Divine Harvest CNJ WHM SCH AST SGE | Mind: +16, Vitality: +15, Piety: +20, Critical Hit: +14 Chest: Sjoorm | 50 | 80 |
![]() |
Coke | A hot-burning fuel created by destructively distilling raw coal. | 1 | 70 |
![]() |
Cooking Sherry | 1 | 70 | |
![]() |
Crakows of Divine Death THM ACN BLM SMN RDM BLU PCT | Intelligence: +16, Vitality: +15, Spell Speed: +20, Critical Hit: +14 Chest: Sasquatch | 50 | 80 |
![]() |
Crakows of the Divine Harvest CNJ WHM SCH AST SGE | Mind: +16, Vitality: +15, Spell Speed: +20, Determination: +14 Chest: Sasquatch | 50 | 80 |
![]() |
Cuffs of the Divine Hero PGL ROG MNK NIN SAM VPR | Strength: +16, Dexterity: +16, Vitality: +17, Determination: +20, Skill Speed: +14 Chest: Sasquatch | 50 | 80 |
![]() |
Cuffs of the Divine Light ARC BRD MCH DNC | Dexterity: +16, Vitality: +17, Direct Hit Rate: +20, Skill Speed: +14 Chest: Sjoorm | 50 | 80 |
![]() |
Cuirass of Divine Wisdom LNC DRG RPR | Strength: +26, Vitality: +27, Critical Hit: +32, Determination: +22 Chest: Kraken | 50 | 80 |
![]() |
Cuirass of the Divine War GLA MRD PLD WAR DRK GNB | Strength: +26, Vitality: +27, Skill Speed: +32, Determination: +22 Chest: Kraken | 50 | 80 |
![]() |
Earrings of Divine Death All Classes | Intelligence: +13, Critical Hit: +16, Direct Hit Rate: +11, Vitality: +13 Chest: Sjoorm | 50 | 80 |
![]() |
Earrings of Divine Wisdom All Classes | Strength: +13, Critical Hit: +16, Determination: +11, Vitality: +14 Chest: Sjoorm | 50 | 80 |
![]() |
Earrings of the Divine Harvest All Classes | Mind: +13, Piety: +16, Critical Hit: +11, Vitality: +13 Chest: Sjoorm | 50 | 80 |
![]() |
Earrings of the Divine Light All Classes | Dexterity: +13, Determination: +16, Skill Speed: +11, Vitality: +14 Chest: Sjoorm | 50 | 80 |
![]() |
Earrings of the Divine War All Classes | Vitality: +14, Tenacity: +16, Determination: +11, Strength: +13 Chest: Sjoorm | 50 | 80 |
![]() |
Earth Crystal | A crystalline manifestation of aetheric earth energy. | 1 | 25 |
![]() |
Eyepatch of the Divine Hero PGL ROG MNK NIN SAM VPR | Strength: +16, Dexterity: +16, Vitality: +17, Critical Hit: +20, Skill Speed: +14 Chest: Sjoorm | 50 | 80 |
![]() |
Filtered Water | Water purified using a complex method of passing it through several layers of charcoal and rock. | 1 | 70 |
![]() |
Fire Crystal | A crystalline manifestation of aetheric fire energy. | 1 | 25 |
![]() |
Halfgloves of Divine Death THM ACN BLM SMN RDM BLU PCT | Intelligence: +16, Vitality: +15, Direct Hit Rate: +20, Determination: +14 Chest: Sasquatch | 50 | 80 |
![]() |
Halfgloves of the Divine Harvest CNJ WHM SCH AST SGE | Mind: +16, Vitality: +15, Spell Speed: +20, Determination: +14 Chest: Sasquatch | 50 | 80 |
![]() |
Hardened Sap | A partially congealed ball of sticky tree sap. | 1 | 70 |
![]() |
Hat of the Divine Light ARC BRD MCH DNC | Dexterity: +16, Vitality: +17, Critical Hit: +20, Direct Hit Rate: +14 Chest: Sjoorm | 50 | 80 |
![]() |
Helm of the Divine War GLA MRD PLD WAR DRK GNB | Strength: +16, Vitality: +17, Critical Hit: +20, Tenacity: +14 Chest: Sjoorm | 50 | 80 |
![]() |
Hi-Elixir | 1 | 70 | |
![]() |
Horizons Calling Orchestrion Roll | Music roll for Horizons Calling. Use to add to your orchestrion list. | 1 | 1 |
![]() |
Horizons Calling Orchestrion Roll | Music roll for Horizons Calling. Use to add to your orchestrion list. | 1 | 1 |
![]() |
Ice Crystal | A crystalline manifestation of aetheric ice energy. | 1 | 25 |
![]() |
Lightning Crystal | A crystalline manifestation of aetheric lightning energy. | 1 | 25 |
![]() |
Lime Sulphur | An alchemical compound made by boiling a mixture of powdered limestone and sulphur. | 1 | 70 |
![]() |
Mask of Divine Wisdom LNC DRG RPR | Strength: +16, Vitality: +17, Determination: +20, Skill Speed: +14 Chest: Sjoorm | 50 | 80 |
![]() |
Minium | A bright-red mineral that, when applied to metal, is thought to prevent it from rusting. | 1 | 70 |
![]() |
Monocle of Divine Death THM ACN BLM SMN RDM BLU PCT | Intelligence: +16, Vitality: +15, Determination: +20, Spell Speed: +14 Chest: Sjoorm | 50 | 80 |
![]() |
Naughty Nanka | Like its parent, the ninki nanka, this slippery wavekin will breed like a rabbit if left unsupervised. Use item to acquire the naughty nanka minion. | 1 | 1 |
![]() |
Peacock Ore | A colorful ore with a high copper content. | 1 | 70 |
![]() |
Potash | A mixture of plant ashes soaked in distilled water. | 1 | 70 |
![]() |
Ring of Divine Death All Classes | Intelligence: +13, Direct Hit Rate: +16, Spell Speed: +11, Vitality: +13 Chest: Sasquatch | 50 | 80 |
![]() |
Ring of Divine Wisdom All Classes | Strength: +13, Determination: +16, Direct Hit Rate: +11, Vitality: +14 Chest: Sasquatch | 50 | 80 |
![]() |
Ring of the Divine Harvest All Classes | Mind: +13, Critical Hit: +16, Determination: +11, Vitality: +13 Chest: Sasquatch | 50 | 80 |
![]() |
Ring of the Divine Light All Classes | Dexterity: +13, Critical Hit: +16, Determination: +11, Vitality: +14 Chest: Sjoorm | 50 | 80 |
![]() |
Ring of the Divine War All Classes | Vitality: +14, Critical Hit: +16, Direct Hit Rate: +11, Strength: +13 Chest: Sasquatch | 50 | 80 |
![]() |
Robe of Divine Death THM ACN BLM SMN RDM BLU PCT | Intelligence: +26, Vitality: +24, Direct Hit Rate: +32, Determination: +22 Chest: Kraken | 50 | 80 |
![]() |
Robe of the Divine Harvest CNJ WHM SCH AST SGE | Mind: +26, Vitality: +24, Piety: +32, Critical Hit: +22 Chest: Kraken | 50 | 80 |
![]() |
Sabatons of Divine Wisdom LNC DRG RPR | Strength: +16, Vitality: +17, Direct Hit Rate: +20, Skill Speed: +14 Chest: Sasquatch | 50 | 80 |
![]() |
Sabatons of the Divine War GLA MRD PLD WAR DRK GNB | Strength: +16, Vitality: +17, Critical Hit: +20, Determination: +14 Chest: Sasquatch | 50 | 80 |
![]() |
Sarouel of the Divine Hero PGL ROG MNK NIN SAM VPR | Strength: +26, Dexterity: +26, Vitality: +27, Direct Hit Rate: +32, Determination: +22 Chest: Kraken | 50 | 80 |
![]() |
Sarouel of the Divine Light ARC BRD MCH DNC | Dexterity: +26, Vitality: +27, Determination: +32, Skill Speed: +22 Chest: Kraken | 50 | 80 |
![]() |
Shirt of the Divine Hero PGL ROG MNK NIN SAM VPR | Strength: +26, Dexterity: +26, Vitality: +27, Direct Hit Rate: +32, Determination: +22 Chest: Kraken | 50 | 80 |
![]() |
Shirt of the Divine Light ARC BRD MCH DNC | Dexterity: +26, Vitality: +27, Skill Speed: +32, Critical Hit: +22 Chest: Kraken | 50 | 80 |
![]() |
Tonban of Divine Death THM ACN BLM SMN RDM BLU PCT | Intelligence: +26, Vitality: +24, Critical Hit: +32, Direct Hit Rate: +22 Chest: Kraken | 50 | 80 |
![]() |
Tonban of the Divine Harvest CNJ WHM SCH AST SGE | Mind: +26, Vitality: +24, Piety: +32, Critical Hit: +22 Chest: Kraken | 50 | 80 |
![]() |
Vambraces of Divine Wisdom LNC DRG RPR | Strength: +16, Vitality: +17, Direct Hit Rate: +20, Determination: +14 Chest: Sjoorm | 50 | 80 |
![]() |
Vambraces of the Divine War GLA MRD PLD WAR DRK GNB | Strength: +16, Vitality: +17, Critical Hit: +20, Tenacity: +14 Chest: Sasquatch | 50 | 80 |
![]() |
Voidsent Blood | The bubbling blood of a voidsent. For some unknown reason, the humours will not coagulate. | 1 | 70 |
![]() |
Water Crystal | A crystalline manifestation of aetheric water energy. | 1 | 25 |
![]() |
Wild Banana Shoot | Under the proper conditions, this seedling will grow into a tree almost ten fulms high, and produce upwards of four score bananas per season. | 1 | 70 |
![]() |
Wind Crystal | A crystalline manifestation of aetheric wind energy. | 1 | 25 |
![]() |
X-Ether | 1 | 70 | |
![]() |
X-Potion | 1 | 70 |